Apex Legends has trouble running with constant 60fps in 4K/Ultra on an NVIDIA GeForce RTX2080Ti

Apex Legends has just been released and we’ve decided to give it a go. The game is powered by the Source Engine so we were expecting a pretty smooth experience, however, it appears that Apex Legends has trouble running with constant 60fps in 4K and Ultra settings on NVIDIA’s most powerful graphics card, the GeForce RTX2080Ti.

In order to capture the following screenshots – and test the game – we used an Intel i7 4930K (overclocked at 4.2Ghz) with 16GB of DDR3 RAM at 2133Mhz, NVIDIA’s RTX 2080Ti, Windows 10 64-bit and the GeForce 418.81 driver.

As you can see from the accompanied screenshots, in 4K we were solely limited by our GPU (which was used to its fullest). And while for the most part we were getting more than 65fps (sometimes reaching 80fps or 90fps), there were scenes in which our RTX2080Ti struggled to hit 60fps. Normally this would be fine however Apex Legends is a fast-paced shooter and you really need to keep a stable and smooth framerate. In short, we really felt those drops below 60fps.

Now while the game looks great, it does not look THAT great. Apex Legends does not pack any extensive environmental destructibility or interactivity and there are some low-resolution textures here and there. And while the character models are nicely detailed, the environments look similar to what you’d expect to see in a modern-day shooter (they do not push the envelope). In general, the game does not display anything “wow-ish” so I’m not pretty sure it justifies its high GPU requirements.

We’ll have a proper PC Performance Analysis in the next couple of days in which we’ll benchmark more GPUs in different resolutions/settings, so stay tuned for more!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email