AMD Radeon Adrenalin driver header

AMD Radeon Adrenalin 2020 Edition 20.3.1 driver reveals Vulkan support for Ghost Recon Breakpoint

AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Radeon Adrenalin 2020 Edition 20.3.1 offers optimal gaming performance in Doom Eternal and Half-Life: Alyx. Moreover, this new driver has revealed that Ghost Recon Breakpoint will soon support the Vulkan API.

Going into more details, this new driver improves performance by up to 5% in Doom Eternal (Ultra Nightmare settings) at 1920x1080p on the Radeon RX 5700XT. Moreover, it adds some new Vulkan extensions.

Furthermore, this driver fixes an an intermittent system hang or application crash during gameplay in Doom 2016. It also addresses some performance issues in Monster Hunter World on Radeon RX 5700 series graphics products.

You can download the AMD Radeon Adrenalin 2020 Edition 20.3.1 driver from here. Below you can also find its complete changelog.

AMD Radeon Adrenalin 2020 Edition 20.3.1 Driver Release Notes
Support For
  • DOOM™ Eternal
    • Achieve up to 5% better performance playing Doom Eternal (Ultra Nightmare settings) at 1920x1080p on the Radeon™ RX 5700XT with Radeon™ Software Adrenalin 2020 Edition 20.3.1, versus Radeon™ Software Adrenalin 2020 Edition 20.2.2. RS-333
  • Half-Life™: Alyx
  • Ghost Recon™ Breakpoint
    • Vulkan® API
Added Vulkan® Support
  • VK_EXT_post_depth_coverage
    • This extension indicates support for shader modules that use the SPV_KHR_post_depth_coverage extension. Fragment shaders using the SPV extension can control whether the SampleMask built-in input variable reflects the coverage after the depth and stencil tests are applied. This extension is only supported on AMD RDNA hardware.
  • VK_KHR_shader_non_semantic_info
    • This extension indicates support for shader modules that use the SPV_KHR_non_semantic_info extension. Shader modules using the SPV extension can include non-semantic instructions that can be safely removed from the module.
  • VK_EXT_texel_buffer_alignment
    • This extension provides a mechanism to query alignment requirements for uniform and storage texel buffers that cannot be well communicated via minTexelBufferOffsetAlignment.
  • VK_EXT_pipeline_creation_cache_control
    • This extension provides flags that can be used by an application to inquire about potential high cost that could be incurred during pipeline creation. The information can be obtained prior to carrying out the create operation, which would allow the application to adjust its behavior accordingly.
Fixed Issues
  • Frame skipping or choppy audio may be experienced in videos captured using Radeon ReLive.
  • Some games may experience stutter while using Instant Replay or third-party applications that stream or perform screen capture.
  • Hotkeys may fail to apply to scenes in ReLive scene editor when the scene has a custom name.
  • Webcam elements may fail to appear on screen when a custom location is set during ReLive recording.
  • AMD A-Series/E-Series APU Processors will reflect older Radeon Software Adrenalin 2019 Edition Settings user interface.
  • Zero RPM toggle may fail to reset or appear when disabling advanced fan tuning options in Performance Tuning.
  • Radeon Software may automatically close when a live stream is started or stopped.
  • Desktop cursor may intermittently remain visible after toggling Radeon Software’s overlay in some games.
  • Red Dead Redemption 2™ may experience a blank screen when launched using the Vulkan® API.
  • Radeon Software may experience an application crash, or a system TDR may occur, when VRAM reaches 8GB or more with HBCC enabled on Radeon RX Vega series graphics products.
  • DOOM™ may experience an intermittent system hang or application crash during gameplay.
  • Space Engineers™ may experience an application or hang during gameplay when Grass Density is turned on.
  • A system hang or black screen may occur when exiting SteamVR™ with multi display system configurations.
  • Monster Hunter World™: Iceborne may have lower than expected performance in some areas of the game on Radeon RX 5700 series graphics products.
  • Video playback may exhibit corruption on Interlaced content in Movies and TV on Ryzen 3000 with Radeon Graphics Processors.
  • PassMark™ may experience an application hang on some Ryzen with Radeon Graphics Processors.
  • On Radeon RX Vega and older discrete GPUs and on APUs, enabling integer display scaling could result in a reduction of frame rate.
  • Integer display scaling may not show up as available in Radeon Software on some GCN-based GPUs.
  • The default hotkeys for recording and taking a screenshot with Radon ReLive have been updated. Recording is now ‘Ctrl + Shift + E’ by default and Screenshot is now ‘Ctrl + Shift + I’ by default.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email