And we are a little late to the party. AMD has released a couple of hours ago a beta version of its Catalyst 14.1 drivers that enable Mantle on Battlefield 4. According to the release notes, gamers can expect performance gain of up to 45%(versus the DirectX version) for Battlefield 4 on the R9 290 Series, as well as performance gain of up to 200% (versus the DirectX version) for Star Swarm on the R9 290 Series.
Those interested can download them from Guru3D.
And here are their release notes:
Feature Highlights of The AMD Catalyst™ 14.1 Beta Driver for Windows
Support for the following new AMD Desktop APU (Accelerated Processors) products:
- AMD A10-7850K
- AMD A10-7700K
Mantle Beta driver
- AMD’s Mantle is a groundbreaking graphics API that promises to transform the world of game development to help bring better, faster games to the PC
- Performance gain of up to 45%(versus the DirectX version) for Battlefield 4 on the R9 290 Series
- Performance gain of up to 200% (versus the DirectX version) for Star Swarm on the R9 290 Series
- AMD Catalyst 14.1 Beta must be used in conjunction with versions of these applications that support Mantle
- It is expected that these applications will have future updates to support additional AMD Mantle features
- AMD Mantle Beta driver is currently supported on:
- AMD Radeon™ R9 Series GPUs
- AMD Radeon™ R7 Series GPUs
- AMD Radeon™ HD 7000 Series GPUs
- AMD Radeon™ HD 8000 Series GPUs
- AMD A10-7000 Series and AMD A8-7000 Series APUs
- For additional details please see the AMD Mantle Technology FAQ on amd.com
- Enhanced AMD CrossFire frame pacing – Support for 4K panel and Eyefinity non-XDMA CrossFire solutions (including the AMD Radeon R9 280, 270 Series, 7900 Series, 7800 Series) and Dual Graphics configurations
- Frame pacing ensures that frames rendered across multiple GPUs in an AMD CrossFire configuration will be displayed at an even and regular pace
- Supported on 4K panels and Eyefinity configurations
- Supported on AMD Dual Graphics configurations
- Supported on DirectX® 10 and DirectX 11 applications
Resolved issue highlights of AMD Catalyst 14.1 Beta
- Resolves ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
- Resolves flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level.
Resolved Issues
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Ground texture flickering seen in Total War: Rome 2 with high settings (and below) set in game
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Flickering texture corruption when playing Call of Duty: Ghosts (multi-player) in the space station level
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Blu-ray playback using PowerDVD black screen on extended mode
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Streaming VUDU HD/HDX content on Sharp PN-K321 (DP) causes the right-side half to flicker in and out
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Black screen happened after wake up the monitor
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Full screen issue at rotation in DX9 mode
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Video window black screen when using Samsung Kies to play video
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Crysis2 negative scaling in outdoor scene
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Crysis2 has insufficient CrossFire scaling in some scene
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Red Faction: The game has no or negative crossfire scaling with DX9 and DX11
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Age of Conan has corruption and performance issues with crossfire enabled
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Company of Heroes shadows are corrupted when using crossfire
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Resident Evil5 ‘s performance is unstable when display mode set to Window mode
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Total War: Shogun 2 flickering menu/text
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Frame rate drop when disabling post-processing in 3DMark06
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Negative Crossfire scaling with game “The Secret World” in DX11 mode
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F1 2012 Crashes to desktop
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Tomb Raider Hair Simulation Stutters on CFX
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Negative CrossFire scaling experienced in Call of Duty
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Battlefield 3 performance drop on Haswell systems
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Choppy video playback on 4k Video
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VSync ON Tearing with 2×1 Eyefinity SLS CrossFire
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Far Cry 3 – Game flickering while changing resolutions
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Display corruption and BSOD occurs when extending a display after disabling Multiple GPU SLS array
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Flickering seen when enable three 4kx2k panels at the same time
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No Video, just a black screen when setting Chrome to run in “High Performance” when playing certain video clips
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Image crashed on Starcraft game