38 Studios requests feedback on Kingdoms of Amalur: Reckoning’s demo

38 Studios and Electronic Arts have released the demo of Kingdoms of Amalur: Reckoning and, well, it was not as good as we’d hoped to. We bet that some of you were also annoyed by its camera angle, as well as some other, various issues. Good news then that Kingdoms of Amalur: Reckoning’s Lead Combat Designer, Joe Quadara, is requesting players feedback on the demo.
According to Joe, BHG and 38 Studios are to be open to all criticism, therefore gamers can go ahead and give their feedback on the game’s official forum. Those interested in helping 38 Studios should provide detailed describing on the problem/problems they are having so be sure to include screenshots, videos or anything that can help the developers identify your issue.
A lot of players have already provided their feedback, and we hope that 38 Studios will fix some of them via a future patch. Joe cannot comment on any possible fixes but we believe that this is the right direction and if the developers take into account their fans feedback, Kingdoms of Amalur: Reckoning will be definitely benefited.
So, here is hoping that both the camera and the various bugs will be fixed!
Inside Reckoning: Art Design

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email