Starfield Fleet Expansion Mod

Starfield gets a Fleet Expansion Mod which aims to significantly enhance its spaceship experience

The Starfield Fleet Expansion Team has released a pretty cool mod for Starfield that aims to significantly enhance its spaceship experience. So, let’s see what this mod adds to the game.

The first thing the Starfield Fleet Expansion does is add more types of ships to the game. The initial release includes 20 different ships from various starship builders in Starfield. These ships range from large cargo carriers to fast fighters, powerful corvettes, heavy gunships, assault dropships, and scouting craft.

All added custom ships also spawn in space, adding them to existing unpredictable encounters. As you explore the starfield, you might encounter them as friendly or hostile vessels.

Not only that but like any existing hull in the game, this mod allows players to explore and purchase the added ships from vendors across the universe or board them when encountered.

In future versions, the team plans to add even more ships. From what we know, they plan to introduce 100+ unique hulls through staggered releases. So, this is a mod that we highly recommend using.

You can go ahead and download this fan expansion from this link. Do note that you’ll also need rux616’s “Ship Vendor Framework”. Otherwise, the mod will not work at all.

Speaking of Starfield, here are some mods that you can actually download. This mod adds cool quests when you explore new places. There’s also a mod that makes dead bodies move realistically, as well as a mod that aims to overhaul the game’s enemy AI. In September 2023, we shared the Disk Cache Enabler Mod, which helps reduce how much space the game uses on your computer. There’s also a mod that gives characters super realistic eyes. Halo fans can use this mod to play as the Master Chief himself. Earlier this month, we also shared a DLC-sized expansion mod that allows you to create whole colonies with giant mechs, defense turrets, a farming system and more. Oh, and if you don’t like the default camera views in dialogue, there’s a mod to disable them. You can also get StarFinance, which brings an advanced financial system.

Sprinting Stuttering Fix is another cool mod that stops the annoying stutters when you run. Then, you can grab this mod that makes the game run smoother by fixing a bunch of scripts. And don’t forget these two must-have mods that make the game look and feel better with a new User Interface and cooler Particle Effects. On the other hand, this mod lets you travel between planets in real-time. Oh, and we also have this mod which adds 50 new space encounters to the game. Finally, this mod brings a dynamic weather system into the game, and this mod improves the behavior of NPCs.

Lastly, here are all the best Starfield mods you can download.

Have fun!

18 thoughts on “Starfield gets a Fleet Expansion Mod which aims to significantly enhance its spaceship experience”

    1. They would have withered away starting with Oblivion almost 20 years ago. Three things Bethesda doesn't do well:

      1) Fix the buggy messes they dump on gaming..
      2) Patch the boring and soulless out of their games.
      3) Support the modding community that keeps them alive.

      But the modding community always comes to rescue the Bethesda incompetents anyway and save them from ruin.

      1. wait until they pushed normalizing paid mods harder. then modding will die, changing into mods as microtransaction.

  1. Jul-27-2024      In-Game  Launched  All 30days
    Baldur's Gate 3   63,880  Aug 2023  95%    96%
    Cyberpunk 2077    27,208  Dec 2020  83%    90%
    Witcher 3         25,785  May 2015  96%    91%
    Fallout 4         23,115  Nov 2015  83%    87%
    Skyrim            17,594  Oct 2011  94%    95%
    Starfield          5,310  Sep 2023  59%    47%

    1. BG3 has insane retention rate for a single player game. The replay value is great because every adventure is a new one.

  2. Yeah the thing about this game is it's generic but has a lot of sub systems that modders could run wild with. I liked playing it no doubt, the unique locations and the once or twice of the generated locations were pretty fun and it does look amazing in places. I just got to the point where I had done all the different factions, modded in the romances all at once and such and wasn't interested in "new" universe plus stuff just watch that if I really am interested which I wasn't. Maybe after the DLC hits and the game is complete then I'd go back to it.

    1. it could be turned into the best space sim with some insane modding but its so meh and generic that no one cares.

      1. I know andromeda gets a lot of hate from diehard ME fans but it was the first one I played and I liked how they did it, smaller biomes that were more hand crafted and ports cities that were unique. Yeah real space is empty and boring tbh but it's a game make it more interesting and human hand crafted not some ProcGen borefest grindfest. Still some of the side missions and such in SF were really cool.

        1. see thats the thing, when andromeda came out it was so broken i didnt even bother, but now some videos are resurfacing and the environments look decent.

  3. It's still years behind actual space exploration compared to say, No Man's Sky. Starfield has better quests and more of a real story compared to NMS, sure — but that's a low bar to set, as the standard we should be comparing them both to in terms of writing has been set by games such as the Witcher 3 and BG3, of which both fall very short.

    NMS has come a very long way and has a lot of cool features now, but my biggest gripe is simply that the base gameplay loop isn't really that fun, especially if you start to compare it to games like Valheim, Enshrouded, or Subnautica. The combat is fairly dull, the space fighting is also not that engaging, and the quest/crafting system is honestly fairly tedious. There is so much to do especially with the recent updates, but I can't say that any of it is particularly fun unfortunately.

    Building a base seems to have little purpose other than to setup a few teleporters and automatic crafting/resource generation of materials, versus say Valheim where you actually feel like you're building a base to progress and as a necessary stopping point in the interest of exploration– and you have to actively fortify and protect your resources from the dangerous world. NMS bases in comparison really seem more cosmetic. And Starfield? It doesn't even really have bases. Exploration has gotten a lot better as well as the planet generation in NMS, but it doesn't have the thrill or wonder of Subnautica or Enshrouded, were there's actually cool things to find on the map and interesting locales. And yet Starfield is somehow even worse than NMS, with less planet variety and less to do. At the end of the day, NMS is one of my favorite walking simulators, but it simply just isn't really that fun in terms of it's crafting/survival loop. Starfield outside of exploring the main cities and areas of the game, just isn't interesting to explore.

    That said, NMS sadly still gets space exploration and the feeling of owning a ship 1000x better than Starfield. NMS has more interesting planets and variety, and they are far more interesting to explore than Starfield's, even though that outside of the specific biomes and unique resources, all planets are largely the same from a gameplay standpoint.

  4. If it doesn't allow you set doors where you want them, ladders where you want them, and add stairs or elevators other than in the cockpit, to, you know, make something that actually feels like it would be some kind of functional space ship on the inside, then it's basically of zero value.

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