Modder ‘intermissionfb’ has released a must-have 4K Texture Pack for the Nintendo 64 classic FPS, GoldenEye 007. This is a must for everyone who wants to replay this James Bond FPS on PC in 2026.
One of the biggest issues with GoldenEye 007 in 2026 is its textures. Since this game came out on Nintendo 64, it looks really blurry. But by using this 4K Texture Pack, you’ll get a crisper and more detailed image.
From what I’ve seen, this pack retains the original art style of the vanilla textures. Therefore, I highly recommend it to everyone who wants to experience GoldenEye 007 on PC in 2026.
For your interest, modders are already working on an unofficial PC port of GoldenEye 007. This PC port is not out yet, meaning that you can use this 4K Texture Pack with a Nintendo 64 emulator. You’ll also need GLideN64 to use it.
In theory, this pack should be compatible with the upcoming PC port. Once it’s out, it will be the best way to play GoldenEye 007 on PC. It will also open the doors for a Ray Tracing Mod for it.
Those interested can go ahead and download the 4K Texture Pack from this link.
In case you are into projects like these, you can also download the unofficial PC port of Dr. Mario 64, Super Mario 64, Mario Kart 64, Crash Team Racing, Duke Nukem: Zero Hour, The Legend of Zelda: Ocarina of Time, Majora’s Mask, Perfect Dark, Jak & Daxter, and Sonic Unleashed.
Speaking of GoldenEye 007, there was a fan-made remake in development using Unreal Engine 4. However, in 2020, it received a C&D letter, and it was canceled. It’s also worth noting that the canceled Goldeneye 007 Remaster is playable on PC via the X360 emulator, Xenia.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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