The Division 2 header screenshot 2

First performance impressions and 4K screenshots from the Private Beta of The Division 2

The Private Beta for Tom Clancy’s The Division 2 has been launched and since there isn’t any NDA, you can find below our initial performance impressions as well as some 4K and 1440p screenshots from it. As always, we’ve included MSI Afterburner in order to give you an idea of the game’s performance on our test PC machine.

In order to capture these screenshots, we used an Intel i7 4930K (overclocked at 4.2Ghz) with 16GB of DDR3 RAM at 2133Mhz, NVIDIA’s RTX 2080Ti, Windows 10 64-bit and the GeForce 417.71 driver.

Ubisoft has stated that the game will run better in DirectX 12 mode and while the beta supports both DX11 and DX12, DX12 is currently unstable. We had a lot of crashes when running the game in DX12 which is why we’ve decided to play the game in DX11 that is right now rock solid.

The Division 2 comes with one hell of graphics settings to tweak. There are options for Parallax Occlusion Mapping, Spot Shadows, Reflections, Vegetation, Sub-Surface Scattering and more. Ubisoft has also added a Sharpening filter and the ability to remove both the Chromatic Aberration and Vignette effects.

Right now, the NVIDIA GeForce RTX2080Ti is unable to offer a constant 60fps experience in 4K on Ultra settings. On the other hand, NVIDIA’s most powerful gaming graphics card has no trouble at all running the game at 1440p.

At 4K we averaged between 40-55fps, and in some less demanding GPU scenes we were able to hit 60fps. At 2560×1440, with the same Ultra settings, we were able to get an excellent gaming performance with framerates between 70-99fps. In our opinion, the sweet spot for the RTX2080Ti right now is the 3325×1871 resolution. At 1871p, we were able to run the game with framerates between 55-70fps. Yes, there were some drops below 60fps but the beta was fully enjoyable in that particular resolution.

As said, this is a beta build, meaning that the final game could – and should – run better. We expect DX12 to be more stable and Ubisoft will add an in-game benchmark tool so you can test your machines (unfortunately this tool was not working in the beta). Still, this appears to be a title that, similarly to Anthem, will not run with 60fps in 4K/Ultra unless you have an SLI system (obviously equipped with the most powerful GPUs).

The good news here is that The Division 2 is a great looking game. Some PC gamers criticized the game’s visuals (based solely on YouTube videos) but as you can see in the following screenshots, the game does actually look beautiful.

The Division 2 releases on March 15th and we can’t wait to get our hands on the final code. Until then, enjoy the following screenshots (the 3840×2160 screenshots are on the left whereas the 2560×1440 screenshots are on the right) and stay tuned for more!