Modder ‘SirGreenThumb’ has released a new DX11 mod for Fallout 4 that aims to improve its lighting system. TrueLighting basically tries to correct the washed out look of the game and make the lighting look more realistic without compromising too much what the game designers and artists intended. Continue reading Fallout 4 – DirectX 11 Mod Aiming To Improve The Game’s Lighting System
Category Archives: News
Metal Gear Solid Shadow Moses Remake In Unreal Engine 4 Is Cancelled
iRam Gamer has been working these past few months on an amazing remake of Metal Gear Solid’s Shadow Moses environment in Unreal Engine 4. Unfortunately, though, this project has been officially cancelled. While iRam Gamer has not revealed the reasons behind this cancellation, our guess is that he received a C&D letter from Konami. Continue reading Metal Gear Solid Shadow Moses Remake In Unreal Engine 4 Is Cancelled
SPINTIRES – Official Fix Released, Game Is Available For Purchase Again On Steam
Oovee Game Studios and Pavel Zagrebelny have released an official fix for SPINTIRES that addresses the game’s crashing issues. In addition, the game is once again available for purchase on Steam. Moreover, Oovee Game Studios stated that it will release a full statement regarding this issue in the next few days. Continue reading SPINTIRES – Official Fix Released, Game Is Available For Purchase Again On Steam
Just Cause 3 – PC Performance Patch Delayed Until Next Week
Avalanche Studios has just revealed that the PC performance patch for Just Cause 3 has been delayed until next week. Avalanche did not reveal a specific day, so this patch may hit Steam on Monday or next Friday. Continue reading Just Cause 3 – PC Performance Patch Delayed Until Next Week
Report: Alan Wake’s Return Is Not A Video-Game After All
Last month, everyone got excited after Remedy registering a trademark for Alan Wake’s Return. Well, unfortunately we’ve got some bad news for you today. It appears that Alan Wake’s Return is not the video-game sequel to Alan Wake you’ve been waiting for. Continue reading Report: Alan Wake’s Return Is Not A Video-Game After All
E.T. Armies Is Now Available
Iranian studio Raspina announced today the release of E.T. Armies on the PC. E.T. Armies is a sci-fi-based first person shoot’em-up powered by the Unreal Engine, and is is available now on Steam and other digital stores priced $14.99, £10.99 or €14.99. Continue reading E.T. Armies Is Now Available
Survarium Gets New Major Update, Introduces Weapon Modules & New User Interface
Vostok Games has released a new major update for its free-to-play online First Person Shooter, Survarium. According to its changelog, this update introduces weapon modules, voiced quick commands and new music. In addition, this update packs various tweaks and fixes, and brings a new user interface. Continue reading Survarium Gets New Major Update, Introduces Weapon Modules & New User Interface
Obduction – New Game From The Creators Of Myst – Releases This June, Gets Teaser Trailer
Cyan, creators of Myst, has released a teaser trailer for its upcoming adventure title, Obduction. Obduction is described as the spiritual successor to Myst, and this teaser trailer finally pulls back the curtain for a sneak peek at what to expect from it. Continue reading Obduction – New Game From The Creators Of Myst – Releases This June, Gets Teaser Trailer
Shots Fired – Epic’s Tim Sweeney Accuses Microsoft Of Trying To Monopolise PC Games Development [UPDATE]
As we’ve already said, Windows 10 Store has major issues that have not been resolved as of yet. And it appears that Tim Sweeney, Epic Games’ co-founder – is also not happy with Microsoft’s approach to this. Sweeney accused Microsoft of trying to monopolise PC games development, claiming that Microsoft wants to lock down the consumer PC ecosystem and monopolising app distribution and commerce. Continue reading Shots Fired – Epic’s Tim Sweeney Accuses Microsoft Of Trying To Monopolise PC Games Development [UPDATE]
The Division – Version 1.1 Detailed – More Lights Will Cast Global Illumination + Improved Visuals
Ubisoft has detailed the improvements and fixes that has implemented in the final version of Tom Clancy’s The Division. These improvements, enhancements, tweaks and fixes were implemented after the end of the open beta phase. The game will receive a day-1 patch and as a result of that, it will feature improved SSAO, improved car window reflections, more lights casting global illumination and more Traffic Lights casting volumetric lights. You can read the complete list of changes below. Continue reading The Division – Version 1.1 Detailed – More Lights Will Cast Global Illumination + Improved Visuals