Category Archives: Mods

New GTA San Andreas Mod Adds Full Deferred Rendering, Per-Pixel Lighting, Soft Particles, NVIDIA PCSS Shadows, and More

Modder ‘Junior_Djjr’ has released a must-have graphics mod for Grand Theft Auto: San Andreas, called Proper Shaders. This mod adds major new graphical features to the game, such as Deferred Rendering and Per-Pixel Lighting. This isn’t a Reshade Mod. So, let’s take a closer look at it. Continue reading New GTA San Andreas Mod Adds Full Deferred Rendering, Per-Pixel Lighting, Soft Particles, NVIDIA PCSS Shadows, and More

New Dark Souls 2 Path Tracing Mod Update Released, Adding Directional Texture AO to Everything

Modder ‘Ganaboy’ has released a brand new beta version of DS2LightingEngine, which adds support for real-time Path Tracing in Dark Souls 2. This new version adds directional Texture AO to everything. Moreover, it fixes some visual issues on AMD and Intel GPUs. So, let’s take a closer look at it. Continue reading New Dark Souls 2 Path Tracing Mod Update Released, Adding Directional Texture AO to Everything

Cyberpunk 2077 Mod Fixes Immersion-Breaking Quest Bugs

Modder ‘anygoodname’ has released a new mod for Cyberpunk 2077 that fixes immersion-breaking bugs in main story-related quests. This is a relatively simple mod as it currently fixes issues in four quests. Still, I’m certain that some CP2077 users will want to use it so that they can resolve the following bugs. Continue reading Cyberpunk 2077 Mod Fixes Immersion-Breaking Quest Bugs

Starfield Mods overhaul numerous areas and cities by adding over 2300 hand-placed light sources

Modder ‘RabbitDoesStuff’ has just released the latest part in his Real Lights mod series for Starfield, overhauling the lighting in New Babylon. This new mod adds over 100 hand-placed lighting sources and objects to create a more realistic lighting design. Continue reading Starfield Mods overhaul numerous areas and cities by adding over 2300 hand-placed light sources