A Plague Tale: Innocence is a new stealth adventure game that has just been released on the PC. As such, we’ve decided to capture some 4K screenshots on Ultra settings and share our initial 4K performance impressions. Continue reading A Plague Tale: Innocence 4K/Ultra Screenshots + First 4K Performance Impressions
Category Archives: Articles
RAGE 2 runs like a charm on older CPUs + 4K Screenshots + PC Gameplay Footage
RAGE 2 releases tomorrow and since there are a lot of PC gamers wondering how the PC version looks and performs, we’ve decided to share below some 4K screenshots on Ultra settings, as well as a video showing 10 minutes of PC gameplay footage from it. Continue reading RAGE 2 runs like a charm on older CPUs + 4K Screenshots + PC Gameplay Footage
Yakuza Kiwami 2 cannot run with 60fps in 4K/Ultra on the NVIDIA GeForce RTX2080Ti
Yakuza Kiwami 2 releases in a few days on the PC and SEGA has provided us with a review code for it. As such, we’ve decided to capture some 4K screenshots on Ultra settings and share them, alongside our initial performance impressions in 4K. Continue reading Yakuza Kiwami 2 cannot run with 60fps in 4K/Ultra on the NVIDIA GeForce RTX2080Ti
Vulkan versus DirectX 11 in World War Z – Higher framerates but major stutters
World War Z has just been released on the Epic Games Store. The game is powered by the Swarm Engine and since it supports both the Vulkan and DirectX 11 APIs, we’ve decided to put them to the test on both NVIDIA’s and AMD’s hardware. Continue reading Vulkan versus DirectX 11 in World War Z – Higher framerates but major stutters
DX12 is noticeably faster in Anno 1800 than DX11 on older systems, 10fps performance improvement
Anno 1800 releases tomorrow and Ubisoft has provided us with a review code for our PC Performance Analysis purposes. This new strategy game comes with support for both DX11 and DX12, therefore we’ve decided to benchmark these two APIs in order to see whether there are any meaningful performance differences between them. Continue reading DX12 is noticeably faster in Anno 1800 than DX11 on older systems, 10fps performance improvement
Anthem has the best DLSS implementation to date, comparison screenshots + benchmarks
NVIDIA and Bioware have added DLSS support to Anthem and we’ve decided to capture some comparison screenshots and benchmark it on our NVIDIA GeForce RTX2080Ti. And we are happy to report that this is the best DLSS implementation we’ve seen to date. Continue reading Anthem has the best DLSS implementation to date, comparison screenshots + benchmarks
Sekiro: Shadows Die Twice runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti
Sekiro: Shadows Die Twice has just been released and we’ve decided to share some 4K screenshots from its PC version, and share our initial performance impressions. As such, we’ve included MSI Afterburner in the following screenshots in order to give you an idea of how the game runs on an NVIDIA GeForce RTX2080Ti in 4K. Continue reading Sekiro: Shadows Die Twice runs silky smooth in 4K/Max settings with constant 60fps on NVIDIA GeForce RTX2080Ti
Devil May Cry 5 looks beautiful & runs with more than 60fps in 4K/Ultra on NVIDIA GeForce RTX2080Ti
Devil May Cry 5 has just been released and it’s time to share with you some 4K screenshots from it (as well as our initial performance impressions). As always, we’ve included MSI Afterburner in our 4K screenshots so you can get an idea of how the game runs on the NVIDIA GeForce RTX 2080Ti. Continue reading Devil May Cry 5 looks beautiful & runs with more than 60fps in 4K/Ultra on NVIDIA GeForce RTX2080Ti
Devil May Cry 5 runs noticeably faster without Denuvo and here is how you can remove it
A few hours ago, we informed you about the leak of a Denuvo-free executable file for Devil May Cry 5. While someone was able to also crack the Steam DRM and release a Denuvo-free pirated version, Steam owners can also download the Denuvo-free executable file and run the game without that controversial anti-tamper tech. Continue reading Devil May Cry 5 runs noticeably faster without Denuvo and here is how you can remove it
Dead or Alive 6 suffers from 100% CPU usage bug/issue, runs with 60fps even on dual-core systems
Yesterday, a lot of PC gamers got a bit worried with Dead or Alive 6’s somehow high CPU requirements. KOEI Tecmo recommended an Intel Core i7 8700 which made no sense for a fighting game, right? Well, after playing the game we can confirm that the recommended CPU requirement was an exaggeration and nothing more, though it appears that the game currently suffers from a CPU optimization issue. Continue reading Dead or Alive 6 suffers from 100% CPU usage bug/issue, runs with 60fps even on dual-core systems