Yesterday, Raw Fury released Lunar Software’s first-person sci-fi horror game, ROUTINE. ROUTINE is powered by Unreal Engine 5.5.4.0 and can run with high framerates on PC. So, let’s take a closer look at it. Continue reading Here’s ROUTINE at Native 8K on Max Settings with over 100FPS
Category Archives: Articles
Half-Life, 3 Screenshots And Official Trailer
A lot of Half-Life fans have been looking to this day for more than a decade. Rumor has it that Valve is not done with its gaming announcements, and that something else is coming soon. So, as the title suggests, this is something that may interest some of our HL fans. Continue reading Half-Life, 3 Screenshots And Official Trailer
Silent Hill f Looks Incredible With Its Hidden “True Epic” Settings
Last week, Konami released its new Silent Hill game, Silent Hill f. Silent Hill f is powered by Unreal Engine 5. But unlike some other UE5 games, it doesn’t look mind-blowing. While testing it, I noticed the devs cut some corners with the graphics. And I was right. There are some hidden “True Epic” settings you can unlock that make the game look much better. Continue reading Silent Hill f Looks Incredible With Its Hidden “True Epic” Settings
Here’s how you can enable Hardware Lumen Ray Tracing, Ray Reconstruction, and Frame Generation in Metal Gear Solid Delta: Snake Eater
A few days ago, we shared a mod that lets you unlock the framerate in Metal Gear Solid Delta: Snake Eater. And now, we’ve got some tweaks that let you turn on Hardware Lumen Ray Tracing, Ray Reconstruction, and Frame Generation. These options should have been in the game’s settings. After all, this is an 80-euro game. But hey, at least there’s now a way to enable them. Continue reading Here’s how you can enable Hardware Lumen Ray Tracing, Ray Reconstruction, and Frame Generation in Metal Gear Solid Delta: Snake Eater
Metal Gear Solid Delta: Snake Eater is an embarrassment for an 80-euro game
Konami has just released Metal Gear Solid Delta: Snake Eater on PC. From the looks of it, Konami went greedy with its pricing, making it one of the first games to cost €80. An €80 price tag means higher expectations. And for a game at that price, Metal Gear Solid Delta: Snake Eater is a huge embarrassment. Continue reading Metal Gear Solid Delta: Snake Eater is an embarrassment for an 80-euro game
Battlefield 6 will NOT run unless Secure Boot is enabled in your BIOS
The pre-load for the first Open Beta of Battlefield 6 has started. Since I have access, I downloaded it early to be ready. Even though the beta isn’t live yet, I tried to start the game, but I got an error message about Secure Boot. Basically, if you don’t have Secure Boot turned on in your BIOS, the game won’t run at all. Continue reading Battlefield 6 will NOT run unless Secure Boot is enabled in your BIOS
WUCHANG: Fallen Feathers Is One of the Best-Looking PC Games, but Patch 1.4 Breaks Resolution Scaling
WUCHANG: Fallen Feathers has gotten a lot of hate since it came out. Many players are upset about how the game runs, and that’s understandable. I mean, I’ve already criticized it in my PC Performance Analysis. But, in the blink of an eye, we suddenly went to the extreme. Some people are calling it trash, saying it looks bad and runs even worse. But honestly, right now, WUCHANG is one of the best-looking games on PC. Continue reading WUCHANG: Fallen Feathers Is One of the Best-Looking PC Games, but Patch 1.4 Breaks Resolution Scaling
Our NVIDIA GeForce RTX 5090 12V-2×6 power cable has melted
Yesterday, I was playing WUCHANG: Fallen Feathers when I noticed a strange smell. I couldn’t figure out where it was coming from, so I decided to open my PC case. That’s when I saw it — the power cable of my NVIDIA GeForce RTX 5090 was burned, and smoke was coming out of it. Continue reading Our NVIDIA GeForce RTX 5090 12V-2×6 power cable has melted
RoboCop: Rogue City – Unfinished Business | 4K, 8K & DLSS 4 Benchmarks
Last week, NACON released the standalone sequel to RoboCop: Rogue City, Unfinished Business. The game is powered by Unreal Engine 5, and it supports DLSS 4 with Multi-Frame Gen. As such, we’ve decided to benchmark it at 4K and 8K. So, let’s see how yet another UE5 game runs. Continue reading RoboCop: Rogue City – Unfinished Business | 4K, 8K & DLSS 4 Benchmarks
Gears of War: Reloaded Beta – 1440p/4K/8K PC Benchmarks
Microsoft and The Coalition have launched the second major beta phase for Gears of War: Reloaded. And, since the teams have provided us with a code, we’ve decided to take a look at it. How does this beta run on a high-end PC system? Well, let’s find out. Continue reading Gears of War: Reloaded Beta – 1440p/4K/8K PC Benchmarks