WUCHANG: Fallen Feathers has gotten a lot of hate since it came out. Many players are upset about how the game runs, and that’s understandable. I mean, I’ve already criticized it in my PC Performance Analysis. But, in the blink of an eye, we suddenly went to the extreme. Some people are calling it trash, saying it looks bad and runs even worse. But honestly, right now, WUCHANG is one of the best-looking games on PC. Continue reading WUCHANG: Fallen Feathers Is One of the Best-Looking PC Games, but Patch 1.4 Breaks Resolution Scaling
Category Archives: Articles
Our NVIDIA GeForce RTX 5090 12V-2×6 power cable has melted
Yesterday, I was playing WUCHANG: Fallen Feathers when I noticed a strange smell. I couldn’t figure out where it was coming from, so I decided to open my PC case. That’s when I saw it — the power cable of my NVIDIA GeForce RTX 5090 was burned, and smoke was coming out of it. Continue reading Our NVIDIA GeForce RTX 5090 12V-2×6 power cable has melted
RoboCop: Rogue City – Unfinished Business | 4K, 8K & DLSS 4 Benchmarks
Last week, NACON released the standalone sequel to RoboCop: Rogue City, Unfinished Business. The game is powered by Unreal Engine 5, and it supports DLSS 4 with Multi-Frame Gen. As such, we’ve decided to benchmark it at 4K and 8K. So, let’s see how yet another UE5 game runs. Continue reading RoboCop: Rogue City – Unfinished Business | 4K, 8K & DLSS 4 Benchmarks
Gears of War: Reloaded Beta – 1440p/4K/8K PC Benchmarks
Microsoft and The Coalition have launched the second major beta phase for Gears of War: Reloaded. And, since the teams have provided us with a code, we’ve decided to take a look at it. How does this beta run on a high-end PC system? Well, let’s find out. Continue reading Gears of War: Reloaded Beta – 1440p/4K/8K PC Benchmarks
Stellar Blade is one of the few games that benefits greatly from 8K
These days, I’ve been playing Stellar Blade at 4K with DLAA. And, for whatever reason, the game suffers from major specular aliasing issues, even at 4K with DLAA. So, you know what? I decided to try the game at 8K, and this is perhaps one of the few games that benefits greatly from 8K. Continue reading Stellar Blade is one of the few games that benefits greatly from 8K
First MindsEye Performance Patch Released, Does It Run Better?
As promised, Build A Rocket Boy has just released the first performance patch for MindsEye. This patch is 5.3GB in size, and we’ve tested it. So, does the game run better now? Let’s find out. Continue reading First MindsEye Performance Patch Released, Does It Run Better?
We’ve tried MindsEye, and here’s how it runs on the PC
IO Interactive has just released MindsEye on PC. There is a lot of controversy surrounding this game, but we can confirm that this is a real game. The game uses Unreal Engine 5, and it supports NVIDIA DLSS 4 (with Multi-Frame Gen) from the get-go. So, let’s see how it runs on the PC. Continue reading We’ve tried MindsEye, and here’s how it runs on the PC
Power up your PC with Cheap Windows 11 for less than $15 in June!
Full Disclosure: This is a sponsored article
Written by Keysfan
Still running Windows 10? You could be missing out on serious performance. Windows 11 Pro is optimized for gamers—with faster load times, enhanced graphics support, and a sleek interface built for speed. Continue reading Power up your PC with Cheap Windows 11 for less than $15 in June!
How well does Hell is Us run at 4K/Ultra with an NVIDIA RTX 5090?
NACON and Rogue Factor have just released the PC demo for their action-adventure game, Hell is Us. Hell is Us is powered by Unreal Engine 5, and its PC requirements worried a lot of PC gamers. So, the big question is: do these PC requirements really match the game’s performance? Let’s take a closer look and find out how it actually runs. Continue reading How well does Hell is Us run at 4K/Ultra with an NVIDIA RTX 5090?
MotoGP 25 looks great, mainly thanks to Unreal Engine 5
Milestone has just released MotoGP 25 on PC and consoles. Milestone has upgraded the game’s engine to Unreal Engine 5 and from the looks of it, it uses UE5’s Lumen. And, finally, this new MotoGP looks better than last year’s game. Continue reading MotoGP 25 looks great, mainly thanks to Unreal Engine 5