Posts by John Papadopoulos:
Alan Wake PC Performance Analysis
Posted on: 19 Feb 2012
Alan Wake is a game that a lot of PC gamers have been waiting for. Some people think that the game changed from an open-world title to a linear horror action adventure due to X360’s exclusivity, but that is not true. First, we’ve seen open-world titles in X360 so Remedy wouldn’t have any – technical … Continue reading Alan Wake PC Performance Analysis
Starbreeze admits that it wanted more time with Syndicate, still proud of the end result
Posted on: 19 Feb 2012
If there is one thing we hate in the gaming industry, that’s definitely when publishers are pushing developers hard to hit their deadlines. Publishers should give developers the freedom to create whatever they have in mind, otherwise the end result could turn out to be mediocre, unpolished and horribly rushed out. And it seems that … Continue reading Starbreeze admits that it wanted more time with Syndicate, still proud of the end result
Alan Wake PC – First patch will address SLI issues and mouse acceleration/smoothing
Posted on: 19 Feb 2012
Alan Wake PC has been released and Remedy is already looking into the various bugs/issues that have not been fixed yet. As we’ve told you, SLI is broken and although Nvidia have stated that they have a proper SLI profile for it, the green team decided to not release it as there are some SLI … Continue reading Alan Wake PC – First patch will address SLI issues and mouse acceleration/smoothing
Primal Carnage – DirectX 11 Preview Video
Posted on: 19 Feb 2012
Primal Carnage is an online multiplayer game of dinosaur vs. human and EVGA has revealed a new preview video for it. This preview shows the T-Rex model rendered in DirectX 11 vs. DirectX 9. DX11 tessellation is used on the T-Rex model as well as the ground, also Real Time Subsurface Scattering is used on … Continue reading Primal Carnage – DirectX 11 Preview Video
Weekly CryEngine 3 Gallery [February 12th – 18th]
Posted on: 19 Feb 2012
This week, Crysis 2 modders have been experimenting with various TOD’s and as we can see below, they came up with some interesting shots. One of them looks simply amazing and that’s from modder chicken. Crysis has never looked as good as this and proves the difference that a polished TOD can make. But that is … Continue reading Weekly CryEngine 3 Gallery [February 12th – 18th]
Weekly GTA IV Gallery [February 12th – 18th]
Posted on: 19 Feb 2012
The past few weeks, we’ve dedicated our weekly GTA IV gallery to Hayssam Keilany’s iCEnhancer 2.0 mod but let’s face it; there are still some awesome, custom-made ENBSeries mods that can even top Keilany’s work. So, today we bring you some new images from modders Tanner.ARG, schakusa, mmikeyy, Dpeasant3, dmit.tor, Class, Black_D, sly1286, j1731, beckhan, … Continue reading Weekly GTA IV Gallery [February 12th – 18th]
Cube World – Fan-made Gameplay Action Trailer
Posted on: 19 Feb 2012
Man, Cube World looks awesome. I know that I’ve said and before but I really need to say it one more time. Cube World looks astounding. And Wollay should feel proud for this fan-made trailer that is created by NotCasuals. In fact, this trailer alone will make you wish you could play Wollay’s masterpiece. Cube … Continue reading Cube World – Fan-made Gameplay Action Trailer
New Project CARS Screenshots and Videos
Posted on: 18 Feb 2012
Slightly Mad Studios released some new shots and videos for their community-based racing sim game, Project CARS. The following screenshots were captured by Slightly Mad Studios’ community members, while the videos are from MotoGamesTV and YT’s member ‘darrensms01’. Project CARS is currently in pre-alpha stage and is slated for a late 2012 release on the … Continue reading New Project CARS Screenshots and Videos
New Ghost Recon: Future Soldier Screenshots and Video
Posted on: 18 Feb 2012
Ubisoft have released some new screenshots and a video for their upcoming Ghost Recon game, Ghost Recon: Future Soldier. In this gameplay trailer, Ubisoft detail the animation and cover system players will be able to experiment in the game. Ghost Recon: Future Soldier is slated for a May 24th release on Playstation 3 and Xbox 360, … Continue reading New Ghost Recon: Future Soldier Screenshots and Video
Dustforce gets a new Update that offers improved performance and Steam Cloud support
Posted on: 18 Feb 2012
Hitbox Team has released a new update for their indie 2D sweep-’em-up platformer, Dustforce. This update comes with improved performance for multi-core CPUs, as well as Steam Cloud support and some other bug fixes and performance improvements and will be auto-downloaded next time you star the Steam client. You can view its entire changelog after … Continue reading Dustforce gets a new Update that offers improved performance and Steam Cloud support