About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

PayDay 2 Releases Today On Steam

Posted on: 13 Aug 2013

505 Games today announced the launch of its eagerly awaited heist based, co-op shooter PAYDAY 2 for Steam PC and home consoles. PAYDAY 2 casts gamers as a member of the infamous Payday crew as they work their way through the biggest, most elaborate heists of their careers using the all new Crime Net system, overseen … Continue reading PayDay 2 Releases Today On Steam

The King Of Fighters XIII Steam Edition Officially Coming This September, Comes With A 18% Discount

Posted on: 12 Aug 2013

And it’s official everyone. The Steam page of KOF XIII is now live, revealing the game’s release date as well as some additional details about this special edition. According to its description, the PC version features vastly improved netcode that will provide you with the most comfortable online experience yet. The new netcode features improved … Continue reading The King Of Fighters XIII Steam Edition Officially Coming This September, Comes With A 18% Discount

New Skyrim Mod Overhauls The Game’s Dungeons and Ruins Environments

Posted on: 12 Aug 2013

Modder ‘Aron’ has released a new mod that overhauls Skyrim’s Dungeons and Ruins environments. In short – and according to its description – this mod adds a set of textures and – more important – a set of edited meshes enhanced with parallax depth-effect. Be warned though that there might be some conflicts with the ‘elnfx’ and … Continue reading New Skyrim Mod Overhauls The Game’s Dungeons and Ruins Environments

Dragon Age: Inquisition Gets A New In-Game Screenshot, Showcasing Morrigan

Posted on: 12 Aug 2013

Electronic Arts has released a new, in-game, screenshot for Dragon Age: Inquisition, in which we get to see the first in-game shot of Morrigan. Dragon Age: Inquisition looks highly detailed, and at this point we are certain about one thing: it may not challenge The Witcher 3 in terms of gameplay but it will definitely … Continue reading Dragon Age: Inquisition Gets A New In-Game Screenshot, Showcasing Morrigan

Mod Brings ‘Classic Sonic’ in Sonic 4 – Episode 2

Posted on: 12 Aug 2013

YouTube’s member ‘samothethief’ has shared an interesting mod for Sonic 4 – Episode 2. As the title suggests, this mod replaces the model and animations of Modern Sonic with a new re-adapted model of Classic Sonic from Sonic Generation. Furthermore, this mod includes Classic Super Sonic (rigged by JoeTE), Classic Tails model (rigged and adapted to Sonic … Continue reading Mod Brings ‘Classic Sonic’ in Sonic 4 – Episode 2

CD Projekt RED’s Cyberpunk 2077 Will Support Both First & Third Person Perspectives

Posted on: 12 Aug 2013

Although CDPR has not revealed much about its cyberpunk game, it was revealed – during CD Projekt RED’s Balazs Torok and Krzysztof Krzyscin SIGGRAPH 2013 talk – that the game will be a mix of FPP and TPP. In short, this means that Cyberpunk 2077 will support both first person and third person perspectives.

RED Engine was originally meant to be used in The Witcher 3, New Tech Details Unveiled

Posted on: 12 Aug 2013

During their SIGGRAPH 2013 talk, CD Projekt RED’s Balazs Torok and Krzysztof Krzyscin unveiled some new interesting information about RED Engine; the engine powering The Witcher 2 and CDPR’s upcoming RPG, The Witcher 3. According to the developers, this engine was originally meant to be used in The Witcher 3 as the game was planned … Continue reading RED Engine was originally meant to be used in The Witcher 3, New Tech Details Unveiled

Yatagarasu: Attack on Cataclysm Hits Its IndieGoGo Campaign Goal

Posted on: 12 Aug 2013

Good news for PC fighting fans as Yatagarasu: Attack on Cataclysm’s IndieGoGo campaign has managed to hit its initial goal of $68K. The campaign for this upcoming PC fighting game has raised $110K in total, so we can safely say that it was successful.

WRC 4 – First Trailer Released

Posted on: 12 Aug 2013

BigBen and Milestone have released the first trailer for WRC 4, in which we get to see the in-game visuals of this upcoming racer. WRC 4 is the official game for the 2013 FIA World Rally Championship and features the rallies, drivers and teams from the 2013 WRC calendar. The game is currently planned for … Continue reading WRC 4 – First Trailer Released

John Carmack’s QuakeCon 2013 Keynote & Speech About The Physics of Light and Rendering

Posted on: 12 Aug 2013

A lot of you asked for the video links about John Carmack’s speeches during this year’s QuakeCon. And thankfully, Bethesda has delivered. The big publisher has not only released his amazing and annual QuakeCon keynote, but has also uploaded his speech about the physics of light and rendering. There is really nothing more to add, … Continue reading John Carmack’s QuakeCon 2013 Keynote & Speech About The Physics of Light and Rendering