Posts by John Papadopoulos:
16-bit inspired 2-D Adventure RPG “Gheldia” To Be Showcased At PAX Prime
Posted on: 26 Aug 2013
Hunt Game Studios announced that Gheldia will be showcased at this year’s PAX Prime. Gheldia is a 16-bit inspired 2-D Adventure RPG. You journey as Lor to the Isle of Aria in search of a terrifying Beast Lord released during the Black Awakening. Lor is a “Slayer”, a special brand of mercenary with the ability to … Continue reading 16-bit inspired 2-D Adventure RPG “Gheldia” To Be Showcased At PAX Prime
Challenge Accepted – Skyrim Rivals Next-Gen Titles
Posted on: 25 Aug 2013
Once upon a time, there was an RPG called Skyrim. When Skyrim got released, everyone was expecting wonderful things from it. However, everyone got disappointed with its visuals. Skyrim had a lot of potential but was held back by consoles. Then modders came. And then modders started experimenting with it. And then Skyrim became more beautiful … Continue reading Challenge Accepted – Skyrim Rivals Next-Gen Titles
Half Life Fan Film ‘Escape From City 17’ Turns To IndieGoGo For Its Third Part
Posted on: 25 Aug 2013
Escape From City 17 was one hell of a Half-Life fan film. Created by the Purchase Brothers, this short film series (there are actually two parts that can be viewed below) made us wish for a proper Half Life movie. And since we’re not getting one anytime soon, we are really excited about this third … Continue reading Half Life Fan Film ‘Escape From City 17’ Turns To IndieGoGo For Its Third Part
Another Attempt At Recreating Uncharted 3: Drake’s Deception In CryEngine 3
Posted on: 24 Aug 2013
Almost a month ago, we informed you about a recreation of Naughty Dog’s Uncharted 3 in CryEngine 3. Well, today we bring you another attempt at recreating this title in Crytek’s engine. Modder Antonio Jean (who is 18 years old mind you) has finished his recreated map and presented some images from it. The end … Continue reading Another Attempt At Recreating Uncharted 3: Drake’s Deception In CryEngine 3
Skullgirls Is Now Available On Steam
Posted on: 24 Aug 2013
Good news for all PC fighting fans as Skullgirls has been released on Steam. Skullgirls is a fast-paced 2-D fighting game that puts players in control of fierce warriors in an extraordinary Dark Deco world. Featuring all-new game systems which test the skills of veteran fighting game fans while also making the genre enjoyable and … Continue reading Skullgirls Is Now Available On Steam
Assetto Corsa – New Video Shows Off Pagani Huayra + New Screenshots
Posted on: 24 Aug 2013
KUNOS Simulazioni has released a new set of screenshots, showing off a new car – the Lotus Exige S Roadster – that will be included in its upcoming sim racer, Assetto Corsa. In addition, YouTube’s member ‘markus72000’ shared a new video, featuring the Pagani Huayra. Markus ran the game at 2560×1440 with Anisotropic filtering 8, … Continue reading Assetto Corsa – New Video Shows Off Pagani Huayra + New Screenshots
Battlefield 4 – New Paracel Storm Footage Revealed
Posted on: 23 Aug 2013
Electronic Arts and DICE have released a new video for Battlefield 4, in which Executive Producer Patrick Bach takes on a guided tour of Paracel Island. In addition, we’ve included below a video that shows off the game’s Levelation. Battlefield 4 is powered by Frostbite 3 and is planned for an October 31st release on … Continue reading Battlefield 4 – New Paracel Storm Footage Revealed
Call of Duty: Ghosts To Be Enhanced With NVIDIA TXAA & NVIDIA PhysX
Posted on: 23 Aug 2013
We don’t know whether we should be happy with this news or not. Nvidia and Activision announced a new technical partnership. According to the green team, NVIDIA developers are on-site at Infinity Ward, working hand in hand with Activision’s developers to ramp up the quality and fidelity of the game’s Sub D tessellation, displacement mapping and … Continue reading Call of Duty: Ghosts To Be Enhanced With NVIDIA TXAA & NVIDIA PhysX
Crysis 3’s Development Was 15 Months Shorter Than Crysis 2’s, Up To 2X More Lights Used On The PC
Posted on: 23 Aug 2013
During GDC Europe 2013, Pierre Donzallaz talked about the lighting techniques that have been used in Crysis 3, and shared some screenshots, showcasing what Crytek’s artists have achieved. During his presentation, though, Donzallaz revealed some interesting information about the development of the game and the lighting difference between the PC and the console versions.
Monthly Mere Excuses – Need For Speed: Rivals Will Be Locked At 30FPS Even On The PC
Posted on: 23 Aug 2013
Okay, I’m rather curious whether EA knows why its racing games do not sell well on the PC or not. I mean, seriously. If you want the customers to give you their money, then offer them proper PC versions of your games instead of shoddy ports. Common sense, right? Well not exactly as Eurogamer revealed … Continue reading Monthly Mere Excuses – Need For Speed: Rivals Will Be Locked At 30FPS Even On The PC