About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Assassin’s Creed: Unity – Trailer Sported In-Game Visuals, Good Example Of What May Be Achieved

Posted on: 23 Mar 2014

Ubisoft has released the first trailer for its latest Assassin’s Creed title, Assassin’s Creed: Unity, and like most of you, we’ve been wondering whether that was a target render or in-engine stuff. Well, it seems that the official Twitter Assassin’s Creed has shed some light on it.

Unreal Engine 4 – New Videos Show Off Dynamic Global Illumination

Posted on: 23 Mar 2014

God bless the community. Unreal Engine’s forum member ‘vblanco’ has showcased dynamic global illumination in Unreal Engine 4. According to vblanco, game developers can take advantage of GI via Light Propagation Volumes (the same GI system that CRYENGINE uses) and you can enable it by following his guide. Kudos to NeoGAF for spotting it. Enjoy … Continue reading Unreal Engine 4 – New Videos Show Off Dynamic Global Illumination →

Speedrunner Finishes “Metal Gear Solid V: Ground Zeroes” In Under Six Minutes

Posted on: 22 Mar 2014

Metal Gear Solid V: Ground Zeroes won’t be coming anytime soon on the PC, but those of you interested in it can get a taste of it by watching the following speedrun. Speedrunner ‘T3tsuyaV2’ was able to complete Konami’s latest title in under six minutes. T3tsuyaV2 has completed the game in S Rank and without raising … Continue reading Speedrunner Finishes “Metal Gear Solid V: Ground Zeroes” In Under Six Minutes →

Deus Ex: Human Revolution Recreated In Unreal Engine, Looks Just As Good As The Game’s Concept Art

Posted on: 22 Mar 2014

Polycount’s member ‘knj’ has recreated Dr Megan Reed’s office – from Deus Ex: Human Revolution – in Unreal Engine. And holy boy does it look sexy. knj has managed to perfectly match the art style and the atmosphere of the concept art. The first image below is the concept art and the two others are … Continue reading Deus Ex: Human Revolution Recreated In Unreal Engine, Looks Just As Good As The Game’s Concept Art →

The Witcher 3: Wild Hunt – Nvidia Hairworks Showcased At GDC 2014

Posted on: 22 Mar 2014

Our dear friends over at PCGamesHardware have posted a new video, showcasing the Nvidia Hairworks effects that will be implemented in The Witcher 3. Hairworks will be used for the fur of animals and in this video we get to see a monster and a horse with this new tech. The Witcher 3 is currently … Continue reading The Witcher 3: Wild Hunt – Nvidia Hairworks Showcased At GDC 2014 →

Kickstarter Campaign Launched for The Seed – Single-player 2D Interactive Novel

Posted on: 22 Mar 2014

MISERY Development Team’s Nicolai Aaroe has informed us about the launch of a Kickstarter campaign for The Seed; a Single-player 2D interactive novel that is deeply rooted in psychology. According to its description, The Seed is a modern approach to the classic genre of “Choose Your Own Adventure” gamebooks. In other words, it’s a graphic, interactive novel where the … Continue reading Kickstarter Campaign Launched for The Seed – Single-player 2D Interactive Novel →

Microsoft: PC Gamers can expect “more focus” from us

Posted on: 22 Mar 2014

During this year’s GDC, Xbox boss Phil Spencer claimed that Microsoft will start focusing – yet again – on PC gaming. As Phil Spencer said, PC gamers can expect more focus from Microsoft in the PC gaming space. And while the company has made such statements in the past, we have to admit that DX12 … Continue reading Microsoft: PC Gamers can expect “more focus” from us →

Murdered: Soul Suspect Gets A New Trailer

Posted on: 22 Mar 2014

Square Enix has released a new trailer for its upcoming supernatural detective thriller, Murdered: Soul Suspect. Murdered: Soul Suspect challenges gamers to solve their own murder as Ronan O’Connor, a detective with the Salem police, has his life brought to a brutal end by a masked killer. The game is planned for a June release on PC, … Continue reading Murdered: Soul Suspect Gets A New Trailer →

Futuristic Sci-Fi Horror Game “Caffeine” Will Be Powered By Unreal Engine 4

Posted on: 21 Mar 2014

Incandescent Imaging is excited to announce that with the release of Epic’s Unreal Engine 4, Caffeine will be jumping ship from UDK to the new engine to allow for a fantastic experience in graphical fidelity and gameplay.

Human Element – New Open-World Survival Game – To Be Powered By CRYENGINE

Posted on: 21 Mar 2014

Crytek today announced a CRYENGINE licensing deal with independent game studio, Robotoki, who will use its engine to create a new game for PC and consoles.