About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Mirror’s Edge & Deus Ex: Human Revolution Look Amazing In UE4, New Images Show Incredible Detail

Posted on: 06 Apr 2014

Polycount’s members ‘juniez’ and ‘Disting’ have been working hard on their latest maps based on Mirror’s Edge and Deus Ex: Human Revolution, respectively. These two maps have been created in Unreal Engine 4 and the latest images show what this engine is capable of. Mirror’s Edge’s map has been overhauled with a new lighting system and … Continue reading Mirror’s Edge & Deus Ex: Human Revolution Look Amazing In UE4, New Images Show Incredible Detail

New CRYENGINE Video Shows Insane Real-time Destruction And Physics

Posted on: 06 Apr 2014

YouTube’s member ’18T220′ has shared a mind-blowing video from CRYENGINE, showing off some of the best real-time destruction and physics effects we’ve ever seen. This video proves that CRYENGINE is more powerful than most of us believed, though it remains to be seen whether developers will actually take advantage of such features. Enjoy!

Kingdom Under Fire II – Gameplay Movie of City and Field

Posted on: 06 Apr 2014

Blueside released last week a new trailer for Kingdom Under Fire II, showing off some gameplay footage, that passed under our radar. Shame on us. Kingdom Under Fire II is a RTS and RPG hybrid that has been under development for quite some time. The game looks cute and has nice boobs physics, but you can easily … Continue reading Kingdom Under Fire II – Gameplay Movie of City and Field

Nvidia’s New DX11 Wonder Driver Releases This Monday, Release Notes Revealed

Posted on: 06 Apr 2014

Nvidia announced yesterday that its upcoming DX11 driver that will improve performance on CPU bound titles will be released this Monday, and you can view its complete changelog below. According to the release notes, this new driver introduces key DirectX optimizations which result in reduced game-loading times and significant performance increases across a wide variety … Continue reading Nvidia’s New DX11 Wonder Driver Releases This Monday, Release Notes Revealed

Viscera Cleanup Detail On Steam, Become A Space-station Janitor, Blends Doom 3 With Dead Space

Posted on: 05 Apr 2014

Okay, so we’ve all become goats in Goat Simulator, we’re about to become bears in Bear Simulator… what’s left? Well, how about becoming a space-station janitor that cleans up all the mess from rooms found in games such as Doom 3 and Dead Space? If that was the job of your dreams, then meet Viscera … Continue reading Viscera Cleanup Detail On Steam, Become A Space-station Janitor, Blends Doom 3 With Dead Space

Unreal Engine 4 – New Realistic Rendering Room Tech Demo Will Leave You Speechless

Posted on: 05 Apr 2014

Epic Games has released a new beta build for Unreal Engine 4 in which the company included a new tech demo, showcasing realistic indoor rendering. This tech demo uses Unreal Engine 4’s Global Illumination techniques, and sports some really high-res textures. Naturally, the demo also shows realistic reflections, something we’ve been witnessing lately in pretty … Continue reading Unreal Engine 4 – New Realistic Rendering Room Tech Demo Will Leave You Speechless

Turtle Rock Studios: Evolve’s Goliath Inspired By Godzilla & King Kong, Lighting Techniques Detailed

Posted on: 05 Apr 2014

Turtle Rock Studios held an IAMA event on Reddit in which it was able to answer a number of questions until the event was cancelled. The bad news is that lots of answers were deleted (God knows why, though the development team promised to hold another IAMA in the future). The good news is that some new … Continue reading Turtle Rock Studios: Evolve’s Goliath Inspired By Godzilla & King Kong, Lighting Techniques Detailed

Resident Evil 4 – Beta Patch V.1.0.5 Adds Specular Highlights & Bump Mapping Effects

Posted on: 05 Apr 2014

Capcom has released a new beta patch for the Steam version of Resident Evil 4 that adds Specular Highlights & Bump Mapping Effects that were missing from the X360 version. In addition, this new beta patch implements new stereo/positional audio for in-game sound effects and fixes various bugs that have been reported by fans.

AMD Teases Radeon R9 295 X2 In A New Trailer, Incoming Announcement

Posted on: 05 Apr 2014

Remember our April’s Fools joke about R290Xtreme? Holy Batman, we were partially right about it. Okay okay, the new GPU from AMD will not require a 2000W PSU but as the red team unveiled, R9 295 X2 is real and will be a dual-GPU card (that will – most probably – challenge Nvidia’s Titan Z). … Continue reading AMD Teases Radeon R9 295 X2 In A New Trailer, Incoming Announcement

Watch_Dogs – New Screenshots Showing The Game’s Inventory System

Posted on: 05 Apr 2014

Alongside the Steam page for Watch Dogs, Ubisoft has also unveiled two new screenshots for its upcoming open world title, showing the game’s inventory system. Contrary to other games pausing the action of a game, Watch_Dogs will feature a floating window via which players can access Aiden’s inventory. It looks cool, and let’s hope that each frame … Continue reading Watch_Dogs – New Screenshots Showing The Game’s Inventory System