About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Dragon Age: Inquisition – Two New Screenshots Released

Posted on: 04 Oct 2014

Electronic Arts and Bioware have released two new screenshots for Dragon Age: Inquisition. Dragon Age: Inquisition is powered by DICE’s Frostbite 3 engine and promises to be better – in every way – than its awful predecessor. The game is currently planned for a November 18th release. Enjoy!

Elite: Dangerous – Second Beta Phase Launched, Third Beta Phase Dated

Posted on: 03 Oct 2014

Frontier Developments has released Elite: Dangerous Beta 2 and announces the date for Beta 3. As the team noted, Beta 2 is now available and marks a major update to the game, with new ships, new outposts and even more of the galaxy unlocked for exploration.

Windows 10 – Final Version Will Ship With DirectX 12, No Word Yet About Windows 7/8 Support

Posted on: 03 Oct 2014

Microsoft has just announced that the preview build for Windows 10 is now available, and that the final version of its new OS will come with DirectX 12. Microsoft has not confirmed yet whether this new API will be exclusive to its new OS, or whether it will also support Windows 7 and Windows 8/8.1.

Alien: Isolation – Launch Screenshots Released

Posted on: 03 Oct 2014

Alien: Isolation releases in a couple of days and SEGA has rolled out the launch screenshots for it. Alien: Isolation is a first-person survival horror game capturing the fear and tension evoked by Ridley Scott’s 1979 classic film. In Alien: Isolation, players take the role of Amanda Ripley and find themselves in an atmosphere of constant … Continue reading Alien: Isolation – Launch Screenshots Released

Phantasmal – New Survival Horror Game – Officially Announced, Kickstarter Campaign Ends In 6 Days

Posted on: 03 Oct 2014

Eyemobi today officially announced its PC title Phantasmal, an upcoming first-person survival horror game with an emphasis on unpredictability. Moreover, a Kickstarter campaign has been launched for it and you can view the game’s debut trailer below.

Rumor – Metal Gear Solid V: Ground Zeroes Hits Steam On December 18th

Posted on: 03 Oct 2014

It seems that Konami has just revealed the release date for the PC version of Metal Gear Solid V: Ground Zeroes. Though the company did not make any official statement as of yet, it held a game conference in Moscow this week and according to multiple Russian sources, the game will hit Steam on December … Continue reading Rumor – Metal Gear Solid V: Ground Zeroes Hits Steam On December 18th

The Evil Within – Minimum PC Requirements Revealed

Posted on: 03 Oct 2014

After the controversy surrounding the surprisingly high PC Recommended Requirements for The Evil Within, Bethesda decided to also share today the PC Minimum Specs required for running it. As the team noted, with this setup PC gamers won’t be experiencing the game at 1080p and they’ll likely need to turn off some features, but they … Continue reading The Evil Within – Minimum PC Requirements Revealed

DSOGaming – Sherlock Holmes: Crimes & Punishments – First Impressions & 10 Minutes Playthrough

Posted on: 03 Oct 2014

Focus Home Interactive was kind enough to provide us with a review code for Sherlock Holmes: Crimes & Punishments, and you can read below our first impressions. Developed by Frogwares, Crimes & Punishments is the latest part in its Sherlock Holmes series and is powered by Epic’s Unreal Engine 3.

Pillars of Eternity Delayed To Early 2015

Posted on: 03 Oct 2014

Obsidian Entertainment and Paradox Interactive announced today that the highly anticipated fantasy role-playing game Pillars of Eternity, originally scheduled for release in late 2014, has been delayed until early 2015.

Crytek: “It’s getting increasingly more difficult to really wow people,” Ryse won’t support Mantle

Posted on: 03 Oct 2014

A couple of days ago, we had the pleasure of interviewing Crytek’s Principal Rendering Engineer at Crytek, Nicolas Schulz, who clarified about the rumored Mantle support for Ryse and talked a bit about Crytek’s future plans.