About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Sleeping Dogs – Definitive Versus Standard Edition – Screenshots Comparison

Posted on: 10 Oct 2014

NeoGAF’s member ‘Qassim‘ has made a comparison between the Definitive and the Standard editions of Sleeping Dogs. In case you’re wondering, the Definitive Edition is on the left whereas the Standard Edition is on the right (as always, make sure to open the images in new tabs). The Definitive Edition of Sleeping Dogs comes with a … Continue reading Sleeping Dogs – Definitive Versus Standard Edition – Screenshots Comparison

Farming Simulator 2015 Gets New Gameplay Teaser Trailer

Posted on: 10 Oct 2014

Focus Home Interactive has released a new gameplay teaser trailer for Farming Simulator 2015 that lets us discover in action some of the vehicles dedicated to woodcutting, such as the impressive machines from manufacturer PONSSE, one of the 20 new brands to appear in the game. Farming Simulator 2015 is currently slated for an October … Continue reading Farming Simulator 2015 Gets New Gameplay Teaser Trailer

Final Fantasy XIII – Durante’s GeDoSaTo Tool Brings Support To Higher Resolutions

Posted on: 10 Oct 2014

And it only took Durante a couple of hours to fix Square Enix’s mess. This well known modder has released a pre-alpha version of his GeDoSaTo tool that features a pre-alpha plugin for the latest Final Fantasy game. In case you are not familiar with GeDoSaTo, this means that by using this toll you’ll be able … Continue reading Final Fantasy XIII – Durante’s GeDoSaTo Tool Brings Support To Higher Resolutions

Ryse: Son of Rome – PC Performance Analysis

Posted on: 09 Oct 2014

Ryse: Son of Rome releases tomorrow and Crytek was kind enough to provide us with a review code prior to the game’s release. Ryse: Son of Rome is powered by CRYENGINE and uses some new advanced techniques that the team introduced to it, so it’s time to see how this game performs on the PC … Continue reading Ryse: Son of Rome – PC Performance Analysis

Final Fantasy XIII – PC Version Is Locked At 720p

Posted on: 09 Oct 2014

When Square Enix announced that Final Fantasy XIII would be coming to the PC, we were overjoyed. Yes, FF XIII is not the best FF game but this release will obviously strengthen the possibility of a PC version for Final Fantasy XV. However, it seems that Square Enix does not simply care for that particular … Continue reading Final Fantasy XIII – PC Version Is Locked At 720p

Hilarious Times Part #99 – ACU’s Level Design Director Believes That 30FPS Are Better Than 60FPS

Posted on: 09 Oct 2014

It’s no secret that Ubisoft is in trouble with Assassin’s Creed: Unity’s development. The team was originally aiming for a 1080p/60FPS experience on current-gen consoles but as it turns out, these machines are simply not good enough to handle the next Assassin’s Creed game at those settings. As a result of that, Ubisoft decided to … Continue reading Hilarious Times Part #99 – ACU’s Level Design Director Believes That 30FPS Are Better Than 60FPS

Sleeping Dogs: Definitive Edition – New Screenshots Released + Launch Trailer

Posted on: 09 Oct 2014

Square Enix and United Front Games today release a brand new set of images for Sleeping Dogs: Definitive Edition. Sleeping Dogs: Definitive Edition packs improved, higher resolution textures, improved lighting, and higher number of particle effects, higher detailed character models, volumetric fog (i.e. fog/smog/mist/steam is now present in the game world), increased pedestrians and traffic … Continue reading Sleeping Dogs: Definitive Edition – New Screenshots Released + Launch Trailer

Ryse: Son of Rome – Low Versus High Screenshots Comparison

Posted on: 09 Oct 2014

Crytek was kind enough to provide us with a review code for Ryse: Son of Rome PC, and below you can find a comparison between the game’s Low and High settings. Do note that we could not change the quality of the game’s Textures (as they were locked at High).

Killing Floor 2 – Dev Diary 2: The Gore Part 1

Posted on: 09 Oct 2014

Iceberg Interactive and IGN have shared a new dev diary for Killing Floor 2, in which the development team talks about the game’s gore. Killing Floor 2’s gore system is inspired by the one found in the classic Soldier of Fortune game. The game promises to be a really violent game with lots of gibs … Continue reading Killing Floor 2 – Dev Diary 2: The Gore Part 1

Dragon Age: Origins – Available For Free On Origin Until October 14th

Posted on: 09 Oct 2014

Electronic Arts is currently offering the first part in its Dragon Age series for free on Origin. This special deal will last until October 14th, so make sure to grab it while you still can.