Posts by John Papadopoulos:
Gothic 2 Gets DX11 Renderer That Adds Ambient Occlusion, Dynamic Shadows, Normal Mapping & More
Posted on: 16 Feb 2015
World of Gothic’s member ‘Degenerated’ has been working on a DX11 renderer for Piranha Bytes’s classic RPG, Gothic 2. This new renderer enables modern-day features such as dynamic shadows, ambient occlusion, normal mapping, better water reflections and much more.
F1 2015 – First WIP Screenshots Leaked
Posted on: 16 Feb 2015
F1 FB fan page, F1 Game Memes, has leaked the first screenshots from F1 2015. F1 2015 is a current-gen only title, and Codemasters has confirmed that these images are from the game’s current WIP build. F1 2015 is coming out in 2015, will launch earlier in the FORMULA ONE season, and players will receive … Continue reading F1 2015 – First WIP Screenshots Leaked
Football Manager 2015 & Evolve Are This Week’s Best Selling PC Titles
Posted on: 16 Feb 2015
The latest PC UK retail and Steam digital charts have been revealed and as we can see, Football Manager 2015 and Evolve are this week’s best selling titles in UK and on Steam.
Edge Of Eternity – Open World JRPG with Non-Linear Story – Kickstarter Campaign Launched
Posted on: 16 Feb 2015
Midgar Studio has launched a crowdfunding campaign for its JRPG project – that is described as both a tribute to the genre and a modern vision of it – Edge of Eternity. Therefore, and after one year in development, Edge of Eternity is launched today in the crowdfunding adventure on Kickstarter.
Agarest: Generations of War 2 Hits Steam on February 19th
Posted on: 16 Feb 2015
Ghostlight has announced that its strategy role-playing game (SRPG) Agarest: Generations of War 2 will come to the PC on February 19th. The game will be priced at 19,99€ on Steam and in order to celebrate this news, the team has released a new PC trailer that can be viewed below.
New CRYENGINE Map Shows off Open World Environment with Almost Full Custom-Made Assets
Posted on: 16 Feb 2015
Kristijonas Jalnionis has informed us about a map he has just finished creating in CRYENGINE. As Kristijonas noted, this is a large open-world environment created with CRYENGINE FreeSDK, with all assets (apart from vegetation) being custom. Now while this project may not be us mind-blowing as the latest fan-made indoor Unreal Engine 4 demo, it … Continue reading New CRYENGINE Map Shows off Open World Environment with Almost Full Custom-Made Assets
Editorial: Your Most Anticipated Game, Green Man Gaming Partnership and More
Posted on: 15 Feb 2015
Man, it’s been a really tough week at DSOGaming. We’ve been working really hard in the background on various things and today we can talk a bit about some of them. As you may have already seen, we’ve signed a partnership agreement with Green Man Gaming. But why did we sign such an agreement and will … Continue reading Editorial: Your Most Anticipated Game, Green Man Gaming Partnership and More
Doctoral Researcher “Karoly Zsolnai” Talks About Separable Subsurface Scattering & Its Benefits
Posted on: 15 Feb 2015
A couple of days ago, we had the pleasure of interviewing Károly Zsolnai, one of the people responsible for an amazing new subsurface scattering technique called Separable Subsurface Scattering (SSSS). We talked with Zsolnai about a lot of interesting topics regarding this new technique, as well as Ray Tracing in video-games. Enjoy the interview after the … Continue reading Doctoral Researcher “Karoly Zsolnai” Talks About Separable Subsurface Scattering & Its Benefits
Jurassic Park: Aftermath – New Screenshots Show off the Cretaceous Cafe
Posted on: 15 Feb 2015
The creator of Jurassic Park: Aftermath has released some new screenshots from his upcoming freeware project, Jurassic Park: Aftermath, showing off the Cretaceous Cafe. Jurassic Park: Aftermath is powered by CRYENGINE and is a one man non-profit fan project re-creating a small portion of Jurassic park to explore. Enjoy!
Dying Light Patch 1.4.0 Released – Significantly Reduces RAM Usage, Brings Performance Improvements
Posted on: 14 Feb 2015
Techland has released a new patch for the PC version of Dying Light that significantly reduces RAM memory usage and brings various performance improvements to it. In addition, this patch let players mod their games (though they can’t use their mods online if the other players are using the vanilla versions of the game). This … Continue reading Dying Light Patch 1.4.0 Released – Significantly Reduces RAM Usage, Brings Performance Improvements