Posts by John Papadopoulos:
Grandia II Anniversary Edition Is Locked At 30FPS
Posted on: 25 Aug 2015
The Anniversary Edition of Grandia II has just been released and unfortunately, this remastered edition is locked at 30fps. Our guess is that this is due to the original Dreamcast version that is also running at 30fps. The funny thing here is that Grandia II runs with 60fps via the NullDC Dreamcast emulator.
Skywind – Morrowind Mod For Skyrim – New Trailer Shows Updated Locations, NPCs & Monsters
Posted on: 25 Aug 2015
The team behind the ambitious Morrowind mod for Skyrim, Skywind, has released a new trailer that shows the game’s updated locations, NPCs and monsters. As always, this is early footage and everything is subject to change. Moreover, as the team noted, this video shows a tiny fraction of what it has been working on as … Continue reading Skywind – Morrowind Mod For Skyrim – New Trailer Shows Updated Locations, NPCs & Monsters
Grandia II Anniversary Edition Gets Launch Screenshots
Posted on: 24 Aug 2015
GungHo Online Entertainment America has released the launch screenshots for Grandia II Anniversary Edition. Grandia II Anniversary Edition features numerous improvements from the original including: visual upgrades such as new shadow, lighting, resolution, anti-aliasing and many other graphic improvements, new Japanese voice acting, a new difficulty level, and controller support for a nostalgic experience. The game … Continue reading Grandia II Anniversary Edition Gets Launch Screenshots
SOMA – Official PC System Requirements Revealed
Posted on: 24 Aug 2015
Frictional Games has revealed the official PC system requirements for its upcoming sci-fi horror title, SOMA. PC gamers will need at least an Intel Core i3 or an AMD A6 with 4GB of RAM, 25GB of free hard-disk space and an NVIDIA GeForce GTX 460M Series or an AMD Radeon HD 5770. You can view the full … Continue reading SOMA – Official PC System Requirements Revealed
The Sims 4, ARK: Survival Evolved & Rocket League Are This Week’s Best Selling PC Games
Posted on: 24 Aug 2015
The latest PC UK retail, Steam Digital and Green Man Gaming charts have been revealed and as we can see, The Sims 4, ARK: Survival Evolved and Rocket League are this week’s best selling games in UK, on Steam and on GMG. You can view the full charts after the jump!
Cliff Bleszinski’s Project Bluestreak To Be Revealed This Wednesday, To Be Published By NEXON
Posted on: 24 Aug 2015
A new teaser website has appeared for Cliff Bleszinski’s upcoming arena shooter, Project Bluestreak. This website has a countdown timer and from the looks of it, the game will be revealed this Wednesday.
ZOMBI – First Impressions + First 15 Minutes Playthrough
Posted on: 23 Aug 2015
ZOMBI – known as ZombiU for WiiU – has just been released on the PC and Ubisoft has provided us with a review code. Therefore, below you can read our First Impressions of it, accompanied by a video showing the game’s first 15 minutes.
AMD’s DirectX 12 Advantage Explained – GCN Architecture More Friendly To Parallelism Than Maxwell
Posted on: 23 Aug 2015
Since the release of Ashes of the Singularity, a lot of controversy surrounded AMD’s spectacular results over NVIDIA’s underwhelming ones. Was this DX12 benchmark gimped in order to run faster on AMD’s hardware? Apparently not as Overclock.net‘s member ‘Mahigan’ shed some light on why there are so dramatic differences between AMD’s and NVIDIA’s results.
Final Fantasy Type-0 HD – First Impressions & First 10 Minutes Playthrough
Posted on: 22 Aug 2015
Final Fantasy Type-0 HD has just been released on the PC, and below you can read our First Impressions of it. Naturally, you can also find a video with the first 10 minutes in order to get an idea of what this new FF game is all about.
Trine 3: The Artifacts of Power Cost $5.4 Million, Is Short Because Developers Run Out Of Money
Posted on: 22 Aug 2015
Trine 3: The Artifacts of Power has just been released and a number of gamers complained about the game’s length. Therefore, Frozenbyte decided to shed some light on how much the game actually cost, and what was the team’s initial plans.