Posts by John Papadopoulos:
BeamNG.drive – New Video Focuses On Handling Model, Shows New Impressive Vehicle Deformation
Posted on: 10 Sep 2015
BeamNG has released a new video for BeamNG.drive that offers an overview of the characteristics of car handling arising from Node-Beam simulation. BeamNG’s engine looks – technically, not visually – phenomenal and this video also packs some new highly detailed vehicle deformation effects. Enjoy!
Rainbow Six: Siege Gets New Trailer For “Art of Siege”, Will Offer Closed Beta Access To A Few
Posted on: 10 Sep 2015
Ubisoft has released a new trailer for Rainbow Six: Siege’s Art of Siege. Art of Siege is the first community platform to learn, master and discuss the strategies and tactics of siege.
The Witcher 3: Wild Hunt – One Million Copies Activated On GOG Galaxy
Posted on: 10 Sep 2015
CD Projekt RED has announced that over one million copies of The Witcher 3: Wild Hunt have been activated on GOG Galaxy, thus proving that the company’s platform can be quite successful. Back in June, there were around 700K activated copies of the game, which means that 300K users have activated their copies on GOG … Continue reading The Witcher 3: Wild Hunt – One Million Copies Activated On GOG Galaxy
FIFA 16 – Here Are Fifteen 4K Resolution Screenshots From The Demo [UPDATE: Video Added]
Posted on: 09 Sep 2015
The demo for FIFA 16 has just been released and below you can view some 4K resolution screenshots from it. FIFA 16’s demo suffers from a lot of issues. Players seem unable most of the times to steal the ball from the opponent (something that has been enhanced in PES 2016 for instance), sometimes players … Continue reading FIFA 16 – Here Are Fifteen 4K Resolution Screenshots From The Demo [UPDATE: Video Added]
Dragon’s Dogma: Dark Arisen – PC Framerate Won’t Be Locked, More Tech Details Coming Soon
Posted on: 09 Sep 2015
Dragon’s Dogma: Dark Arisen was announced for the PC yesterday, and thankfully this title won’t be locked at 30fps. As Capcom’s Senior Director of Digital Platforms stated, the game will support 60+fps, as well as all the usual graphics options found in the other MT Framework-based games.
SMITE: Battleground of the Gods Is Now Available On Steam
Posted on: 09 Sep 2015
Hi-Rez Studios today released SMITE, the mythology-themed, free-to-play action MOBA, on Steam. SMITE has developed a community of over 10 million players since it launched through its own proprietary service on PC last year, and this Steam release aims to make the title more accessible to a broader array of gamers.
Sayonara UmiharaKawase – “Rubbering Action” Physics Puzzler – Coming To The PC In October
Posted on: 09 Sep 2015
Agatsuma Entertainment confirmed today that Sayonara UmiharaKawase will be available to purchase on PC next month. As the press release reads, this will be the first time ever that PC gamers will be able to experience what makes this game and the UmiharaKawase franchise so unique and brilliant.
FIFA 16 – PC Demo Now Available
Posted on: 09 Sep 2015
Electronic Arts has just released the PC demo for FIFA 16 on Origin. All you have to do is head over to the game’s Origin page and download the demo. Or else, you can browse Origin’s “Demos & Betas” (located under the Free Games tab) and download it from there.
Star Wars: Battlefront – New Beautiful Screenshot Released
Posted on: 09 Sep 2015
Electronic Arts and DICE have revealed a new screenshot for Star Wars: Battlefront. Star Wars: Battlefront releases this year and its open beta will begin this October. In this open beta, players will be able to play three modes: Walker Assault, Survival Mission and Drop Zone (you can find more details about Drop Zone here). Enjoy … Continue reading Star Wars: Battlefront – New Beautiful Screenshot Released
Unity 5.2 Is Now Available – Optimized For Oculus Rift, Officially Supports Windows 10
Posted on: 09 Sep 2015
Unity Technologies has announced the release of Unity 5.2. As the press release reads, the big news in this update is the arrival of Window Services. It provides easy access to Unity Ads, Analytics Unity, Unity and Unity Build Cloud Multiplayer, without the need to integrate them into a single SDK.