Posts by John Papadopoulos:
Red Dead Redemption Lead Multiplayer Designer – There Was Never An Intention To Have RDR PC
Posted on: 28 Sep 2015
It’s no secret that a lot of PC gamers wished for a PC version of Red Dead Redemption. And while Rockstar never really commented on this, Red Dead Redemption’s Lead Multiplayer Designer, Kris Roberts, admitted that there was never an intention to have a Read Dead Redemption PC version.
Unity 5 – New Lighting Tech Demo Shows Real-time Global Illumination
Posted on: 27 Sep 2015
At this year’s Unite Boston event, Unity presented a new lighting tech demo for Unity 5. This demo was created by Alex Lovett (Concept, Direction, Art Direction, Lighting, Environment art, Scripting) and Thomas Pasieka (3D Art), and shows real-time GI and time of day. In addition, Unity released a highlight reel video, showing the upcoming games that … Continue reading Unity 5 – New Lighting Tech Demo Shows Real-time Global Illumination
Grand Theft Auto V – Realistic Vehicle Mod Pack V1 Released, Features +50 Real Vehicles
Posted on: 27 Sep 2015
Let’s be honest; while there have been some really interesting vehicle mods for Grand Theft Auto V, it’s a real pain in the a*s to actually find and download them. Thankfully, YouTube’s member ‘SteamLOL’ realized how tiresome it is to find some of the most interesting vehicles mods and released a mod pack, featuring more than … Continue reading Grand Theft Auto V – Realistic Vehicle Mod Pack V1 Released, Features +50 Real Vehicles
The Witcher 3: Wild Hunt – Ultimate Lighting Mod Released, Offers Over 50 Environment Definitions
Posted on: 27 Sep 2015
Nexusmods member ‘KNG’ released a really interesting mod for The Witcher 3: Wild Hunt. This mod features over 50 environment definitions that players can switch between while they are playing the game, on-the-fly and in real-time.
Metal Gear Solid V: The Phantom Pain – GDC 2013 Versus Final Build Video Comparison [UPDATE]
Posted on: 27 Sep 2015
YouTube’s ‘XavierC520’ has released a video comparison between the GDC 2013 trailer and the final build of Metal Gear Solid V: The Phantom Pain. This side-by-side comparison shows the slight differences between these builds, and proves that Kojima Productions has – more or less – delivered what it showcased back in 2013. Now if only … Continue reading Metal Gear Solid V: The Phantom Pain – GDC 2013 Versus Final Build Video Comparison [UPDATE]
Here Is What Killzone: Shadow Fall Could Look Like In Unreal Engine 4 – Part #2
Posted on: 26 Sep 2015
A couple of days ago, we shared some images from Polycount’s member ‘broScience’, showing what Killzone: Shadow Fall could look like in Unreal Engine 4. Our biggest gripe with broScience’s work was with the increased gamma values. broScience has addressed this issue and shared some new images from his project that can be viewed below.
Tom Clancy’s Rainbow Six: Siege Will Not Feature A Single-Player Campaign
Posted on: 26 Sep 2015
At this year’s EGX event, Rainbow Six: Siege’s Art Director, Scott Mitchell, revealed that the game will not feature any single-player campaign. Instead, players will be able to play some tutorials via which they can experience different operators and their device before jumping into the online arena.
Mighty No. 9 Will Be Released On February 12th
Posted on: 26 Sep 2015
Deep Silver and Comcept today announced that the highly anticipated, challenging side-scrolling action game created by Keiji Inafune, Mighty No. 9, has a confirmed street date. The game will launch across the Americas on February 9th and in the rest of the world on February 12th.
The Witcher 3: Wild Hunt – 30% Of Sales Coming From The PC, 75% Of Total Sales From Retail
Posted on: 25 Sep 2015
A couple of days ago, we informed you about The Witcher 3: Wild Hunt selling one million copies on GOG Galaxy. As we claimed back then, the overall PC sales were – according to our calculations – at least 30%. Well, it appears we were right on target.
Serious Sam 4 – Storyline To Be Written By Jonas and Verena Kyratzes, Will Be Worth The Wait
Posted on: 25 Sep 2015
Croteam announced today that Jonas and Verena Kyratzes will be writing screenplay for Serious Sam 4. Jonas wrote the screenplay for The Talos Principle, and brought Verena for the purposes of Serious Sam 4.