About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Resident Evil 7 – Brand new screenshots and trailer released

Posted on: 15 Sep 2016

Capcom has released some new screenshots and a trailer for Resident Evil 7. This brand new trailer focuses on the Baker family. Resident Evil 7 is powered by the RE Engine, will be a first-person survival game, and is planned for a January 24th release. Enjoy!

BERSERK renamed to Berserk and the Band of the Hawk, targets a February release in the West

Posted on: 15 Sep 2016

KOEI Tecmo released today a new trailer for BERSERK. In addition, the company revealed the game’s full English title (Berserk and the Band of the Hawk) and claimed that it will come to the West on February 24th. Enjoy!

Battlefield 4 – All DLCs are available for free until September 19th

Posted on: 14 Sep 2016

Battlefield 4 fans, here is something special for you today. As we’ve already said, we’re not covering DLCs unless they are free. And today, Electronic Arts announced that all of Battlefield 4’s DLCs are available for free.

Resident Evil 7 – Three new screenshots revealed

Posted on: 14 Sep 2016

Capcom has released three new screenshots for Resident Evil 7. Resident Evil 7 will be a first person game in a photorealistic style powered by Capcom’s new RE Engine, and promises to deliver an unprecedented level of immersion that brings the thrilling horror up close and personal. The game is currently planned for a January 24th release. Enjoy!

Dead Rising 4K Screenshots

Posted on: 14 Sep 2016

Zombie fans, Dead Rising is now available on the PC. Capcom has provided us with a Steam key and below you can find some 4K screenshots from it. As you can clearly see, the game runs extremely well in 4K, though this was to be expected as the game does not sport mind-blowing visuals. But … Continue reading Dead Rising 4K Screenshots

Ubisoft offers The Crew for free, available for download right now

Posted on: 14 Sep 2016

In order to celebrate its 30th anniversary, Ubisoft is offering PC gamers seven digital games (from June to December) free of charge. Last month, the French company offered Rayman Origins and today the big publisher made The Crew available to everyone.

FIFA 17 – 4K Screenshots

Posted on: 14 Sep 2016

The PC demo for FIFA 17 is currently available and below you can find some 4K screenshots from it. FIFA 17 is powered by DICE’s Frostbite 3 and we are happy to report that it looks better than last year’s offering, and can run with 60fps in 4K on a single GTX980Ti (Ultra settings).

Infinity: Battlescape looks absolutely incredible in these screenshots

Posted on: 14 Sep 2016

I-Novae Studios has released some incredible screenshots from Infinity: Battlescape. The first seven screenshots were captured by the game’s DevTier backer, Spacejay, while the others are from I-Novae.

For Honor – Closed Alpha details unveiled, four new trailers released

Posted on: 13 Sep 2016

Ubisoft has revealed its Closed Alpha plans for For Honor. According to the company, this closed beta phase will begin on September 15th and will last until September 18th.

CRYENGINE 5.3 with Vulkan support coming in mid-November, CRYENGINE 5.4 will support DX12 mGPUs

Posted on: 13 Sep 2016

Crytek revealed today that CRYENGINE 5.3 will be available in mid-November. This build of CRYENGINE – that was previously meant to be released in October – will support the Vulkan API, and we are pretty interested to see whether developers will take advantage of it.