Crytek revealed today that CRYENGINE 5.3 will be available in mid-November. This build of CRYENGINE – that was previously meant to be released in October – will support the Vulkan API, and we are pretty interested to see whether developers will take advantage of it.
CRYENGINE 5.3 will feature improved Smooth Shadow Filtering, Vulkan API support, Env Probes workflow improvements, SVOGI improvements, general 3DEngine cleanups, and will support Virtual Mem Resource management.
In addition, Crytek revealed some details about the next version of CRYENGINE, CRYENGINE 5.4. CRYENGINE 5.4 will add support for DX12 multi GPUs and will have updated Dynamic Env Probes.
Crytek aims to release CRYENGINE 5.4 in late February 2017, during GDC 2017!