About: John Papadopoulos

Website: DSOGaming : https://www.dsogaming.com
Bio: John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email

Posts by John Papadopoulos:

Dark Souls Remastered Patch 1.03 is now available, improves security against online multiplayer cheating

Posted on: 11 Jul 2018

QLOC has released a new patch for Dark Souls Remastered. According to the release notes, patch 1.03 improves the security against cheating during online multiplayer and fixes numerous bugs/issues.

Here are 45 minutes of gameplay footage from Forza Horizon 4

Posted on: 11 Jul 2018

IGN has shared a new video, showing 45 minutes of gameplay footage from Forza Horizon 4. As IGN claimed, this footage is from a developer live stream during which Playground Games revealed a sizable chunk of Summer driving.

CODE VEIN has been delayed, now releases in 2019

Posted on: 11 Jul 2018

Bandai Namco has announced that CODE VEIN will be moving its release date to 2019 from the previously announced date of 28th September, 2018. The publisher claimed that it needed more time in order to deliver a better product.

Skyrim Realistic Overhaul features 10GB and more than 1500 of high quality 2K/4K textures

Posted on: 11 Jul 2018

Modder ‘Starac/Ancient’ has released a new version of his graphics/texture overhaul mod for The Elder Scrolls V: Skyrim. This new version adds some new 2K/4K textures, though the modder did not specify which are the new textures that have been added.

Anthem E3 2018 demo was running in 4K with 60fps on two NVIDIA GeForce GTX 1080Ti GPUs

Posted on: 11 Jul 2018

Bioware’s Mark Darrah has revealed that the E3 2018 demo of Anthem was running in 4K with constant 60fps on two NVIDIA GeForce GTX 1080Ti graphics cards. Visually, Anthem was one of the most impressive games at this year’s E3, mainly thanks to the Frostbite 3 Engine.

Here are 11 major things that have changed in No Man’s Sky since launch

Posted on: 11 Jul 2018

505 Games has released a new video, highlighting the 11 things that have changes in No Man’s Sky since its launch in 2016. The game now features a regenerated universe, newly opened portal stargates, new biomes, deeper trading, exocraft for advanced exploration, new modes (Survival/Permadeath/Creative), base building, new missions/story, terrain manipulation, crashed/interstellar freighters, and deeper space … Continue reading Here are 11 major things that have changed in No Man’s Sky since launch →

New version released for free standalone Castlevania fan game, Castlevania: Simon’s Destiny

Posted on: 11 Jul 2018

Modder ‘Batandy’ has released a new version of his standalone Castlevania mod for GZDoom, Castlevania: Simon’s Destiny. Castlevania : Simon’s Destiny is a standalone non-profit GZDOOM based fan game born as a love letter to this legendary franchise.

New gameplay footage from Unreal Engine 4-powered The Battle for Middle-Earth: Reforged released

Posted on: 11 Jul 2018

The BFME: Reforged Team has released a new gameplay video for its Unreal Engine 4-powered LOTR fan game, The Battle for Middle-Earth: Reforged. The Battle for Middle-Earth: Reforged aims to bring Lord of the Rings: The Battle for Middle-Earth to Unreal Engine 4 and this new video shows off Balrog.

Unity 2018.2 is now available for download, brings numerous graphical and performance improvements

Posted on: 10 Jul 2018

Unity Technologies has released a new version of Unity to all developers. Unity 2018.2 comes with numerous graphical and performance improvements that will help developers achieve greater visuals, and has been to build on the Scriptable Render Pipelines (SRPs) in order to enable next-level rendering.

3D mech-based party brawler, Override: Mech City Brawl, releases on December 4th

Posted on: 10 Jul 2018

Modus Games and The Balance today announced Override: Mech City Brawl, a 3D mech-based party brawler coming to the PC on December 4th. In order to celebrate this announcement, the publisher has released the game’s debut gameplay trailer and its first screenshots that you can view below.