AMD Radeon Adrenalin Edition 17.12.1 benchmarked on Radeon RX580 in 8 triple-A games

AMD has just released a new major driver for its graphics cards. According to the red team, the AMD Radeon Adrenalin Edition 17.12.1 adds a new Overlay feature (default ALT+R) allowing management of certain Radeon Settings features while in-game or on desktop such as Radeon ReLive, Radeon FreeSync, Radeon Chill, Frame Rate Target Control, Display Color, and Performance Monitoring.

Moreover, the AMD Radeon Adrenalin Edition 17.12.1 adds performance monitoring overlay to display system performance metrics in DirectX 9, 11, 12, and Vulkan applications and performance logging feature to save performance metrics to a file.

Furthermore, AMD claimed that this new driver features some performance improvements for various games. As such, and given the fact that this a new major driver, we’ve decided to test eight triple-A games.

The results were underwhelming. As we can see, there are no performance gains on our AMD Radeon RX580 in any game. Some games ran a bit slower and others ran slightly faster (1-2fps in both cases which is basically within the margin of error).

Those interested can download the AMD Radeon Adrenalin Edition 17.12.1 driver from here, and below you can find its release notes.

Radeon Software Adrenalin Edition 17.12.1 Highlights

Radeon Settings

    • Added new Connect tab which houses new social engagement features.
    • Added new Gallery tab for Radeon ReLive recording file management, video trimming, and social platform sharing functionality.
    • Added new Accounts tab to connect ReLive content and upload sharing to social platforms
    • Added new Resource Center tab highlighting informative guides and instructions for Radeon Software features.
    • Added new Performance Monitoring tab.
    • Added three UI themes for Radeon Settings customization.
    • Added new AMD Link tab to connect Radeon Settings to the AMD Link mobile application. For more information on AMD Link visit here.

Radeon Overlay

    • Added new Overlay feature (default ALT+R) allowing management of certain Radeon Settings features while in-game or on desktop such as Radeon ReLive, Radeon FreeSync, Radeon Chill, Frame Rate Target Control, Display Color, and Performance Monitoring.
    • Added performance monitoring overlay to display system performance metrics in DirectX® 9, 11, 12, and Vulkan™ applications.
    • Added performance logging feature to save performance metrics to a file.

Radeon ReLive

    • Further optimized for lower FPS overhead while using Radeon ReLive for recording. (RS-198)
    • Added support for Vulkan™ API.
    • Added support for Eyefinity.
    • Added support for borderless window region capture.
    • Added support for mouse button hotkeys.
    • Added chat and viewer count overlay for Radeon ReLive live streaming to supported platforms.
    • Added Chroma Key support to allow background transparency when using a webcam.
    • Now supports expanded social platforms.
    • Now supports separate microphone and audio track recording.

Radeon Chill

    • Radeon Chill now has expanded support for most game titles.

Enhanced Sync

    • Added support for all GCN-based Radeon graphics products.
    • Added support for Vulkan™ API.
    • Added support Multi-GPU configurations.
    • Added support for Eyefinity configurations.

Radeon WattMan

    • Added new profile functionality to save and load user defined Radeon WattMan profile configurations to local hard disk.

Frame Rate Target Control

    • Added support for Vulkan™ API.

Radeon FreeSync

    • Added support for HDR10 titles with Radeon FreeSync2 displays.
    • Added per-application Radeon FreeSync support.

Resolved Issues

    • OverWatch™ may experience a random or intermittent hang on some system configurations.
    • Tom Clancy’s Rainbow Six® Siege may experience an application hang when breaching walls with grenades or explosives.
    • Netflix playback in a browser or via UWP application may experience stutter.
    • After recording with Radeon ReLive GPU usage and clocks may remain in high states.
    • Assassin’s Creed®: Origins may experience bright or saturated lighting in cave missions.
    • Mass Effect Andromeda™ may have issues enabling HDR10 on an HDR capable display.
    • Forza™ Horizon 3 may experience corruption on rocks or foliage during gameplay.
    • Halo™ Wars 2 may experience a crash on game launch.
    • Enabling HBCC on Radeon RX Vega in multi GPU system configurations may cause the secondary graphics card to be hidden in Radeon Settings until reboot.
    • Resizing the Radeon Settings window may cause the UI to restart or hang with HBCC enabled.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email