007 First Light Theresa Lorca-2

007 First Light Patch 1.2.2 Improves Path Tracing Visuals & Performance

IO Interactive has released Update 1.2.2 for 007 First Light, which comes with a number of visual and performance improvements for Path Tracing. The team has also shared its full patch notes. So, let’s take a look at them.

Patch 1.2.2 adds an option to enable recommended default settings to smooth out the experience. With these recommended settings, you should expect around 60 FPS on RTX 5070 at 1080p resolution and around 60 FPS on RTX 5080 at 1440p resolution, depending on the mission and checkpoint.

Update 1.2.2 improves Path Tracing performance in several areas. This includes the opening drive, the hotel, and the car chase on high-end GPUs.

The update also fixes major FPS drops on the RTX 5070. In the Gala area, FPS could drop to 5–10 when looking at the crowd. A similar issue could happen during a camera zoom in the “Smoking Gun” cutscene. Both of them have been resolved.

Not only that, but the update fixes some heavy stuttering issues that could occur when starting online Escalations with Path Tracing enabled.

Patch 1.2.2 also fixes many visual issues that could appear with Path Tracing enabled. Some players may have noticed these issues before. This shows that Path Tracing in games is not always perfect. Some people may think that a game reaches its graphical peak once it gets Path Tracing. That is not true. Real-time Path Tracing in games is not the same as the tech used in movies. Movies can use far more light bounces and much more time to render each frame. Real-time Path Tracing is a lighter, more optimized version. And while it runs faster, it can also have visual glitches and issues. This is also why DLSS 5 can improve games that use Path Tracing.

Anyway, as always, Steam will download this update the next time you launch its client. Below, you can also find its full patch notes.

007 First Light Patch 1.2.2 Release Notes

PERFORMANCE & STABILITY

Chapter 03 – All the Time in the World
  • Improved performance during the opening drive, inside the hotel and during the car chase with Path Tracing enabled on high-end GPUs.
Chapter 06 – Uninvited
  • Fixed an issue where performance dropped to 5–10 FPS when entering the Gala area and looking towards the crowd with Path Tracing enabled on RTX 5070 GPUs.
Chapter 08 – Time to Die
  • Fixed an issue where performance dropped to 5–10 FPS during a camera zoom in the “Smoking Gun” cutscene with Path Tracing enabled on RTX 5070 GPUs.
Online & Tactical Simulations
  • Fixed an issue that caused heavy stuttering when starting online Escalations with Path Tracing enabled.
 

GAMEPLAY & ENVIRONMENT

Chapter 00 – Against the Odds
  • Fixed an issue where rain appeared too bright and flickered during the cliff sliding tutorial with Path Tracing enabled.
Chapter 02 – A Night Out
  • Fixed an issue where an overly bright reflection appeared under a bench in the Universal Exports foyer with Path Tracing enabled.
  • Fixed an issue where the elevator’s glass door reflected areas outside the level during the ride with Monroe with Path Tracing enabled.
Chapter 04 – The Past Never Dies
  • Fixed an issue where a shadow suddenly appeared and disappeared on the left wall of the tunnel before the auction guards with Path Tracing enabled.
  • Fixed an issue where light shone through a wall near the entrance to the Infiltration area with Path Tracing enabled.
  • Fixed an issue where light shone through the wall above the barred entrance to the restricted room in the Bitcoin Opportunity area with Path Tracing enabled.
  • Fixed an issue where a seated character’s shadow was visible through other characters in the Black Market with Path Tracing enabled.
Chapter 05 – Beyond the Grave
  • Fixed an issue where a missing bridge shadow made enemy shadows appear to float during cutscenes with Path Tracing enabled.
Chapter 06 – Uninvited
  • Fixed an issue where the Null Space appeared too dark despite the ceiling lights being switched on with Path Tracing enabled.
Chapter 07 – Knightfall
  • Fixed an issue where books on and below Ponsonby’s desk wobbled when loading the M’s Office checkpoint.
  • Fixed an issue where distorted patterns appeared on the glass enclosures around trees on Executive Floor 3 with Path Tracing enabled.
  • Fixed an issue where a shadow in the 35th-floor corridor near Volta’s office appeared and disappeared depending on the camera angle.
  • Fixed an issue where certain camera angles caused the screen to turn dark in the Diamond Lounge corridor with Path Tracing enabled.
  • Fixed an issue where part of a door frame flickered in bathroom mirror reflections on Executive Floor 2 with Path Tracing enabled.
Chapter 08 – Time to Die
  • Fixed an issue where distorted patterns appeared on rocks near the hotel pool and reception area with Path Tracing enabled.
  • Fixed an issue where unwanted patterns appeared on Bond’s white tuxedo during the bowtie interaction with Path Tracing enabled.
  • Fixed an issue where light shone through a surface near the laptop in Tranquility Cave’s yoga storage room with Path Tracing enabled.
  • Fixed an issue where an incorrect leaf shadow appeared on the upper exterior wall of Emperor Villa with Path Tracing enabled.
  • Fixed an issue where surfaces flickered and overly bright reflections showed areas outside the level near the stairs in Hung Villa and Bond’s villa with Path Tracing enabled.
  • Fixed an issue where shadows from palm trees and other plants suddenly appeared and disappeared when moving the camera with Path Tracing enabled.
  • Fixed an issue where the lighting became overly bright or briefly went dark during the elevator ride after taking Isola’s call with Path Tracing enabled.
  • Fixed an issue where distorted patterns appeared on the floor behind Moneypenny in the THEIA core chamber with Path Tracing enabled.
  • Fixed an issue where Murto’s apron flickered during the wine cellar cutscenes with Path Tracing enabled.
  • Fixed an issue where a dark stripe flickered across the ceiling near the end of the corridor at the “In Position” checkpoint with Path Tracing enabled.
Chapter 09 – Wave of the Future
  • Fixed an issue where the cable car cables had overly bright reflections when arriving at the Arrival Station with Path Tracing enabled.
  • Fixed an issue where uneven shadows made small stones near the Command Center stairs appear to be missing with Path Tracing enabled.
Chapter 10 – For England
  • Fixed an issue where the Valhalla’s shadows disappeared while it was stationary and reappeared after explosions with Path Tracing enabled.
007 – Epilogue
  • Fixed an issue where unnatural shadow patterns appeared on Bond’s suit during the epilogue cutscene with Path Tracing enabled.