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AMD Adrenalin Edition 22.7.1 Driver released, bringing major OpenGL performance improvements

AMD has released a brand new driver for its graphics cards. According to the release notes, the AMD Software: Adrenalin Edition 22.7.1 driver features major OpenGL performance improvements.

This new driver also adds AMD Noise Suppression.  AMD Noise Suppression reduces background audio noise from your surrounding environment using a real-time deep learning algorithm, providing greater clarity and improved concentration whether you are focused on an important meeting or staying locked-in on a competitive game.

Introducing: AMD Noise Suppression

Furthermore, this driver enables Radeon Boost using Variable Rate Shading with Elden Ring, Resident Evil Village and VALORANT.

You can download the AMD Software: Adrenalin Edition 22.7.1 driver from here. Below you can also find its complete changelog.

AMD Software: Adrenalin Edition 22.7.1 Driver Release Notes

Highlights
  • Swordsman Remake.
  • Radeon Boost using Variable Rate Shading with Elden Ring, Resident Evil Village and VALORANT.
  • Microsoft Windows 11 version 22H2.
  • Microsoft Agility SDK Release 1.602 including new minor features.
  • Microsoft Agility SDK Release 1.606 including Microsoft Shader Model 6.7.
  • Additional Vulkan extensions. 
AMD Noise Suppression

Our newest feature: AMD Noise Suppression reduces background audio noise from your surrounding environment using a real-time deep learning algorithm, providing greater clarity and improved concentration whether you are focused on an important meeting or staying locked-in on a competitive game. 

OpenGL Optimizations
  • Up to 79% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon Software Adrenalin 22.7.1 on the Radeon RX 6950XT, versus the previous software driver version 22.6.1 RS-491
  • Up to 75% increase in performance in Minecraft @ 4k Fabulous settings, using Radeon Software Adrenalin 22.7.1 on the Radeon RX 6400, versus the previous software driver version 22.6.1 RS-495
Radeon Super Resolution

Expanded support for discrete Radeon RX 5000 and 6000 series GPUs on AMD Ryzen processor notebooks with hybrid graphics.
Improved RSR to provide a more seamless experience in borderless fullscreen mode with a performance/quality slider to personalize your gaming experience.

Fixed Issues
  • Lower than expected Folding@home compute performance with OpenCL API on some AMD Graphics Products such as the Radeon™ RX 6800.
  • Auto Undervolt may disable Zero RPM fan feature.
  • Hitman 3 may freeze when rapidly switching between windows in Fullscreen Exclusive mode.
  • Video upscaling in browsers appears blurry with some AMD Graphics Products such as the Radeon RX 6900 XT Graphics.
  • Enhanced Sync may cause games to lock to 15FPS with video playback on extended monitors.

10 thoughts on “AMD Adrenalin Edition 22.7.1 Driver released, bringing major OpenGL performance improvements”

  1. my amd gpu drivers always crash when i’m recording gameplay. sometimes instantly sometimes after a minute. using obs / fraps / dxtory / hitpaw even windows’s own thing never crashed and they generate huge file sizes.

    1. Been having some issues with the latest drivers myself so I reverted back to 22.5.2. You should report the case by mentioning it on the forums or using the Bug Report Tool (click the bug icon on the top right corner of the AMD Software). They can’t fix problems like this that can sometimes be overlooked if nobody ever reports on them.

  2. Some people say OpenGL performance on Windows is now even faster than OpenGL on Mesa on Linux. Which would be quite an extraordinary achievement.

  3. The huge performance gains only happen on RDNA2 cards. But at a price of mids. 1% lows / avg / high are not stable like they should be. Rather have less performance with stable frametimes. But I am sure they will continue to work on the drivers to smooth that out.

    1. The huge OpenGL improvements happen across the stack. GCN4 and up. It just so happens OpenGL is still significantly more CPU bound than DirectX or Vulkan, so for the max performance improvements you need a really fast CPU, even if you have just an RX 580.

      1. Not true at all. I have a RX 590 and I see no performance gains in terms of percentage at the RX 6000 series does. Nor does somebody on say a RX 5700…

        1. Well, OpenGL on AMD had a performance ceiling. It also didn’t scale at all. An RX 580 was as fast as an RX 6900 XT.

          Now with performance scaling properly, you can see an 80% boost in OpenGL in … PCSX2 and GCN4.

          But a 6900 XT is also 4 times faster than a 580, so of course OpenGL boosts there are like 320-400%.

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