Crytek has announced that Crysis Remastered will be coming to Steam this Fall. Moreover, the team has confirmed that the Steam version will not have the Denuvo anti-tamper tech.
From what we know so far, the Epic Games Store version is still using Denuvo. However, we don’t know whether Crytek plans to remove it (once the game hits Steam).
Crysis Remastered features high-quality textures and improved art assets, temporal anti-aliasing, SSDO, SVOGI, and state-of-the-art depth of field. Additionally, it packs new light settings, motion blur, and parallax occlusion mapping, as well as new particle effects.
Crytek has significantly improved the PC version of the game over the past few months. The team has improved performance with its Ray Tracing effects, added lean options, added the Ascension level, has improved its CPU performance, and added DLSS support. It isn’t perfect, but it’s in a (WAY) better state than its launch version. Not only that, but Crytek is still working on further CPU optimizations.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
That should be the norm.. If your game is already cracked and you´re still pushing Denouvsting, then you´re doing it wrong. Can´t get any more anti consumer than this.
Yeah, especially considering the money they need to pay Denuvo to use it.
“Not only that, but Crytek is still working on further CPU optimizations.”
Bravo to Saber – they still cant get their shxt together after nearly a full year working on a simple rainbow filter remaster
Jaguar cpus, the bane of my existance
I was expecting crytek at least to take some time and make it on a new api, this cpu overhead from dx11 is getting old
They said it was out of the remaster’s concept as it needed a lot of work (in an interview with Digital Foundry). That’s why both C2 and C3 remasters will also use DX11.
Crymoar Demented
Might pick it up when it’s cheap in that case. My biggest issues is the low performance due to not being multi core optimized. And while it’s still not great, it’s much better than the launch version and much better than the original in that regard.
They should have imported the assets for these remasters into CryEngine 5.6, instead of messing around on an older build of CryEngine.
Calling back to https://www.dsogaming.com/news/modders-are-planning-to-create-their-own-crysis-remaster-in-cryengine-5-6-6-first-early-screenshots/
Praising this “remaster” in any way is a disgrace to PC gaming and the talented people who used to work at Crytek
I’m baffled by this to be fair. They released the first one as a full price game. It ran like sh*t. Now they are releasing the trilogy as a pack? I don’t get the thinking there. Are they trying to piss people off?
Good perhaps this means we can finally just get the crack that works on any CPU right now the current crack has issues on some CPU’s
Demastered with over saturated colors