Warhammer: Vermintide 2 has sold more copies on the PC than its predecessor on all platforms

It appears that Warhammer: Vermintide 2 is a hit for Fatshark. According to its CEO, Martin Wahlund, the game has sold more copies on the PC than its predecessor on all platforms. In other words, in just two weeks, the team has managed to outsell the lifetime revenue of the original Vermintide.

As Wahlund told PCGamesInsider:

“Right now, we have outsold, in terms of revenue, the lifetime revenue of the original Vermintide, and on PC only.

So it’s been pretty good so far. You never know what you’re going to get when you launch a game. We had high hopes, we enjoyed playing it internally. We knew we had a good game. We didn’t have a huge marketing budget, but we got a lot of support, both from the media, from streamers and from gamers all over the world. It’s been fantastic for us. We’re a relatively small independent company so it’s tough to get through. We knew we had a good game with the first one, and we had a good following, but you never know with a sequel.”

Wahlund acknowledged that Vermintide 2 is better in every way than the first Vermintide, and that the team has learnt a lot about giving people something to strive for.

Furthermore, Warhammer: Vermintide 2 runs and looks incredibly well on the PC platform. The game uses both the DX11 and DX12 APIs, so make sure to read our PC Performance Analysis.

13 thoughts on “Warhammer: Vermintide 2 has sold more copies on the PC than its predecessor on all platforms”

      1. Sooo pc gaming revenue for single player games are dead?? Never a single game was sold on steam? Let me ask you , how stupid are you exactly?

      2. So you’re admitting pirates buy games? Pirates by definition don’t by games, nice contridiction.

  1. I don’t understand how is it selling so good? I played the beta of Vermintide 2, I have the first game (100 hours played, completed all missions on Nightmare difficulty without glitches nor Cheat Engine) and it didn’t seem that much different from the first one :S Some passive skills here and there, new enemies, a new class I think?, but felt very much like an expansion instead of a sequel…

    1. Pretty much. It’s an iteration on the first game. No massive new features but what it does it does better than the first game for the most part. I think the success mostly comes from good marketing and good word-of-mouth, just like the corporate executive said.

  2. With all the Switch success stories from indie gamers littering gaming news sites, it feels refreshing to see that some devs are still willing to talk about their success with sales on PC.

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