Watch Dogs feature 2

Watch_Dogs – PC Sales 10-12%, Next-Gen Version Sold 2X More Than Old-Gen Version

Ubisoft has released some new information about the sales of Watch_Dogs during its conference call. According to the French company, the PC version has managed to sell around 10-12% of the game’s total sales. In addition, the next-gen version (meaning the one for PS4, Xbox One and PC) has sold 2X more than the old-gen version (PS3 and X360).

This basically means that while the PC sold 10-12%, the PS4 and the Xbox One versions sold roughly 27.3% each (assuming that the sales between PS4 and Xbox One were equals) and the PS3 and X360 versions sold around 16.65 each (again assuming they sold equally).

In terms of pure numbers, the PC version of Watch_Dogs has sold – so far – 960K units. Yesterday, Ubisoft revealed that Watch_Dogs has sold 8 million units, meaning that the PC version (12%) has sold almost 1 million copies.

Ubisoft also revealed that from those PC sales, 70% were digital. This proves that there is still a PC crowd that prefers retail versions over digital ones.

Obviously, the console crowd still prefers retail versions as only 10% of the PS4 and Xbox One sales were digital. Things are getting even worse (for digital lovers) when it comes to old-gen consoles, as only 3-5% from their sales were digital.

Last but not least, Ubisoft stated that more in the US prefer acquiring their games in digital form than in Europe.

Kudos to NeoGAF‘s member ‘Saty’ for sharing this new information!

  • corinthiansgo

    CrapSoft…GTA is coming….again

    • Thomas

      If GTA 5 is a good port which is playable on low end systems then we will show them who we are

  • lemkeant

    Well, I dont see it as great news. As long as the console sales continue to eat up 85-90% of sales, PC will be ignored. For some games 10% sales wouldn’t even cover the cost of porting it in the first place.

    I’m sure they’ll blame most of it on piracy. Nothing to do with the fact that UPlay sucks. Otherwise I’d own a copy of the game myself. Would be interesting to know what the game would’ve sold if it was on Steam (without the need of UPlay)?

    • Ville N

      You wont buy it because of Uplay? It adds like 2 clicks and a couple of seconds to starting the game. Yeah it sucks but still…

      • lemkeant

        There’s A LOT more to it then 2 clicks and a couple of seconds. Remember how awesome their auth servers were and how many PC players coulednt play the game over the first few days?

        http://www.rockpapershotgun.com/2014/05/28/watch-dogs-wont-work/

        • Ville N

          Well if that’s the case then I understand, I knew that was a problem but it haven’t been for me.

      • vito_a16

        tell that to the people who the game wont even load for because of uplay.

      • Amir

        the problem is most of the time those 2 clicks wont work

      • OvidiuGOA

        i own AC3, AC4, Far Cry 3 watch dogs and a few other games on ubi and it always worked perfectly and fast. Never had a problem with origin also.

    • Amir

      if their PC sales were bad they wouldn’t released them exactly the same date as their consoles, remember AC 1 & 2 ? back then they had all those Pc gamers are pirate talk, if PC was bad for them they were never released that much exclusives on PC, only in 2014 we have: new Settlars only on PC, Ghost Recon Online only on PC, Might & Magic X only on PC, Trackmania 2 Universal (i just saw here in news they release a demo for it, it might be old or it will be release soon) – nope PC will not be ignored, you see a dead platform when there is no support or any games on it (PSVita) not a platform that has all the multiplatform games on it with tons of extras and it has more exclusive than all other platforms combined

      • Zatara

        Should also keep in mind that PC is only 1 of the 5 Platforms they launched Watch_Dogs on. PS4/X1 have no Backwards Compatibility, so we should consider that Playerbase to be completely separate to the Old-Gen. If they only launched for PC/PS4/X1, PC would be a much bigger part of the Pie, even with New-Gen Consoles still making up the largest part of the Sales.

  • FasterThanFTL

    Since Ubisoft recently confirmed that Watch Dogs sold a total of 8 Million copies across all platforms that means it sold 8,000,000 x 0.12 = 960,000 copies on PC. Which is pretty good for a badly unoptimized game.

    • FamiliarrStrangerr

      badly unoptimized is equal to goodly optimized

      • FasterThanFTL

        Fixed.

    • The Glorious PC Master Race

      Whats the bets that it was pirated three times as much when it was revealed how badly downgraded it was on the PC and the developers left the PS4 settings as the default on the PC version?

      Ubi only have themselves to blame for the lost sales on PC. No one else seems to have a problem with PC sales.

      • Spencer

        AAA games always sell less on PC than on consoles.

        • OrochiCr .

          YOu have no proof of that but ya now, console peasant.

        • Amir

          nope, close your azzhole before talking without any proof babe. do you remember resistance series ? a AAA series,exclusive with all those ads and they sold nothing

        • Zatara

          No, it’s true, when it’s a PC-PS-Xbox Game, the PC usually sells either between the two Consoles, or less Copies than the rest, though more often than not, it’s both Console Platforms against the PC when it sells by far less.

          Though that’s largely because so many people wait for Steam Sales, or Pirate first, & buy it later, or simply opt not to buy it, since the PC Version is a sick joke of a Port.

          A well done PC Game can sell great on the PC, a badly-done Port, won’t. Or really just a badly done Game in general.

          Also in this case we really need to keep in mind that PC is 1/5 Platforms here, not even 1/3, as it usually is. If it was a PC/PS4/X1 Game, the PC cut of the pie would be a lot bigger than 10-12%.

          P.S. Uh, Resistance the PS-Exclusive Sony Series? LOL’d.

  • Foxiol

    I know VGChartz is not the best place but one at least to use as a “reference”…The PC version sold 160.000 copies, PS4 2.2 million, XBox One 980.000, PS3 920.000, XBox 360 720.000.
    Having in consideration the amount of sales (4.98 million) , the PC version sold like crap, plain and simple.

    Then we (PC Gamers) want “good ports”…developers go where the money is. Sad but that’s how it works. At least in some genres of course.

    I’m waiting for GTA V…at least Rockstar makes good games, they show what they really have for us. And it seems this one is going to perform well compared to GTA IV.

    • FasterThanFTL

      VGChartz is a joke, they do not count digital copies and their retail numbers are mostly made up.

      • Foxiol

        Good to know.

      • Dakan45

        thats true i see alot of inconsistencies they say the sales are counted till june 2014, but they havent updated stats in old games for years

    • Amir

      VGC = fake + digital not included

      • Spencer

        960k copies out of 8 million isn’t really that great either. When just one next gen console doubled the PC version sales despite the PC edition having more advanced effects and even coming as a pack in bonus for graphics cards.. That’s a bad sign. PC can be great for some games, but AAA games sell fairly abysmally on PC.

        • http://half-left.deviantart.com/ Sean

          Consoles will pretty much always double PC sales or more since they often need to, plus the games sell more consoles. If console sales matched PC sales on a multiplatform game then that would be considered to be a miserable failure for consoles.

          Rome 2 sold better than this on the PC and that was considered a poor released game from what was promised. PC game strengths are games like Sims, Foolball Manager, Diablo 3, Starcraft 2, WoW, MOBA and Diablo 3 and expansions destroyed console sales, it didn’t even sell well on consoles .

          • Guest

            Rome 2 has a name brand behind it. Watch Dogs is a brand new IP. All those games you mentioned are huge PC franchises. D3 came out for consoles a whole 2 years after its PC release. The game had gotten a lot of bad press, so it doesn’t take a genius to figure out why it didn’t sell well on consoles.

            Also, I love how people condemn games like Sims, FM, D3, Moba games on the PC. Saying its casual BS. But quickly bring up those games when they have to act fanboyish and defend their piece of metal.

          • Amir

            “The game had gotten a lot of bad press”
            where ? all i saw was how great ir runs on consoles with controllers etc… compare it to always on DRM on PC and a week of server issues

            “defend their piece of metal”
            defending a piece of metal is way better than defending a piece of plastic

          • Guest

            That’s what I meant. The game got a lot of bad press after the launch of the PC version. Plus, Diablo is an PC franchise. It has never had a big console following. Defending any piece of metal or plastic is not a way to live.

          • Amir

            we are not living, we are surviving.
            when a title sell well on PC you guys come and say it’s a PC game of course it sell good on PC. but when watch dogs happens you guys come here and saying it didn’t sell of pc because AAA games wont sell well on PC. then we must say it’s console title blah blah… no. when a publisher treat pc gamers like s**t of course their games wont break sell records on pc, 1 million isn’t bad at all, for a title that both downgraded and unoptimized as well with a big azz system requirements that wont needed. they are tons of console games which to be happen AAAs that didn’t sold even near expectations & resulted failure.

            by the way, why you became Guest ?

          • http://half-left.deviantart.com/ Sean

            You can say the same for console only games but the simple fact is that the biggest game sellers on PC are not multiplatform games because RTS, MOBA, MMO, strategy games are not big on consoles. Also Diablo 3 sold about 2 million in 48 hours, both consoles sold 220,000 each.

            Diablo 3 got bad press from PC users, still sold well, the console version even has it’s own UI remade for controllers, good port and still sold crap because Blizzard somehow though it would sell tons on consoles, no idea why they thought that.

            Also, the Diablo 3 expansion sold 2.7 million copies in one week on PC. Diablo 3 came out on PS4/XB1 later because, duh they were not released until end of 2013

          • Guest

            Off couse D3 sold that much in 2 days. It was one of the most anticipated PC titles. The sequel to Diablo 2, are you kidding me. It was only after the launch that the server and other issues came out. Still, it was FREAKING Diablo 3. It has a huge name and following in the PC community. Diablo has never been big for consoles. Only the first Diablo came out for the PS1 and it was an ok port.

          • http://half-left.deviantart.com/ Sean

            Point is, this sort of game type sells better on PC and always will

          • Dakan45

            and i love how console fanboys bring up cod and gta when they want to show off the sales on consoles but ignore ps exlusives because according to yoshida only 4/10 of those actually sell.

          • Dakan45

            how much risen 2 sold? its supsiring it gets a sequel and other franchises just die.

          • http://half-left.deviantart.com/ Sean

            Somewhere around 200,000, Deep Silver wanted 1 million though both are DRM free now so not sure about how that added to sales. Risen/Gothic sell substantially better in Europe as well.

          • Dakan45

            and that games gets a sequel yet most franchises outhere dont, amazing isnt it?

          • http://half-left.deviantart.com/ Sean

            Yep.

        • Amir

          1.i didn’t said it’s great or bad. did i ?
          2.tons of AAA games on consoles sell even worst.
          3.tons of AAA games on PC sells very well.
          4.tons of AAA games sell bad on all platforms.

          whats you point ? and don’t forget about the hype and advertisment behind console games (even when they fail) and lack of one on PC, sometimes you don’t even hear a PC game when it’s announced but you hear every news about consoles even those news that are not worthy.

        • Dakan45

          1 milion actually and considering the pc version was skullfced it is amazingly well.

          if you think 1 milion sales on a single platform especially pc is “bad” and AAA games who sell 1 million on pc “sell absymally” you should go hang out with capcom who wanted 7 million sales for RE6, got 5 and the game was considered a failure.

          It is sad that this game sold as well as it did considering how messy it turned out to be, not suprising the game sold more on next gen consoles since there is practicly nothing on them, let me point out something you are missing

          “meaning the one for PS4, Xbox One and PC) has sold 2X more than the old-gen version (PS3 and X360).”

          The pc version sold better than the last gen versions, there are like 180 million x360 and ps3s, so long story short the pc version sold amazingly well.

        • Jinx 01

          AAA games take a while to sell their fill on PC since they do a lot in sales. And they are more profitable per-sale, especially when they do sell full price digital (no retailers, no manufacturing costs, etc).

          Part of it is just a matter of what options people have to buy. On PC there are thousands of games, including a lot of exclusives. On the PS4/One people don’t have many choices at the moment.

  • minpe

    valve does not release sales figures for steam, so there goes that

  • Umair Khan

    People bought The Forest instead of Watch Dogs . They downgraded the game and shoved U-Play down our throats and expected it to sell well .

    If it was Valve or Blizzard’s game , it would have sold 4x more on PC than consoles . But then again , it’s UBISOFT and I’m glad that people voted with their wallets .

  • http://half-left.deviantart.com/ Sean

    Considering how badly the game was optimised in regard to textures and downgraded to keep “parity” with the PS4/XB1, the game doesn’t even deserve those sales figures. It will probably sell better in the sales because people don’t want to pay full price for it on PC.

    • PC Elitist

      I just wanted to say that, lol beaten.. for what ubisoft gave us , the sales couldn’t be better , i don’t know if even 2% would be ok

      • The Glorious PC Master Race

        It just means PC gamers, as usual, were smarter, didn’t run out and buy it like the drooling console fanboys (Who bought it themselves even though it wasn’t the glorious 1080P on consoles they were sold), then were completely right not to buy it because Ubi-Soft downgraded it to hit console parity and kept the fancy effects in game or else it would have embarrassed the consoles.

        Just proof once more PC Is The Master Race :^)

        • PC Elitist

          they could at least get performance right, but even there they screw up, its a complete failure , 290x card that is alone stronger than 3 ps4 consoles can’t run 60fps with out problems and heavy lag, thats just pure bullshit

          • http://half-left.deviantart.com/ Sean

            R9 290 can averages 65fps, R9 290x can averages 77fps on ultra 1920×1200.

            “The HIS R9 280 IceQ X² OC 3GB, HD 7970 GHz Edition and GTX 770 all fall short by 5fps. The HIS R9 290 iPower IceQ X² OC 4GB and standard R9 290 are able to exceed 60fps with 65fps each. The GTX 780 was faster again hitting 72fps and then the R9 290X with 77fps.”

            On high 1920×1200 the R9 290X averages 90fps, so 3 times the frame-rate of the PS4.

          • PC Elitist

            can you post that source, every youtube video i saw tells different story , you can also check DF video 780ti vs 290x performance. 290x averages 50fps on medium preset. even 780ti have problems hitting 60fps on ultra , that is just unacceptable piss poor port , it should be locked at 60fps all the time , there is no excuse for their low effort on PC ver.

          • http://half-left.deviantart.com/ Sean

            http://www…..techspot.com/review/827-watch-dogs-benchmarks/page3.html

        • Not_true

          Are you trolling, or are you actually deranged enough to believe the delusional nonsense you’re typing?

          Lots of mustards in complete denial of reality in here.

          Mustards still don’t understand why consoles are a viable business market and why AAA games continue to sell on them.

          Btw I’d love to see how well a F2P MOBA like LoL or DOTA would do on consoles. Could be a gold mine.

          • PC Elitist

            its understandable that most of console users and fanboys are comparable to braindead sheep so publishers use that to their advantage to earn money. Dota and LOL on consoles , now we’re talking!

          • Not_true

            Another mustard living in its own deranged fanboy world. I hope you’re trolling, otherwise that delusion and hate is sad.

          • PC Elitist

            care to explain? maybe i can help you? calling people childish names like that , you can’t be serious dude

          • Dakan45

            look who talks about deranged fanboy world, sorry kid sony is dying thats is the TRUTH stop livign in a fantasy.

          • Amir

            how stupid and sad are you ?

          • Not_true

            I have an intelligent grasp on business and sales over dumb, sad mustards that only fling feces and scream about consoles dying and “peasants”.

          • Jinx 01

            I still want to know wtf “mustard” means

          • Amir

            respect your lord peasant and kill yourself before polluting more air

          • Dakan45

            You dont have an intelligent grasp on anything, the only grap you have is on yoshidas dck, because its too small for you to suck it without hands.

          • Dakan45

            “and why AAA games continue to sell on them.”

            Only they dont, most games flop or break even and the exlusives are even worse only a very small portion cares about exlusives, sorry to break it to you your console AAA games are becoming irrelevant.

    • Guest

      Learn the difference between optimization and downgrade. Watch Dogs was not optimized for the PC, it wasn’t downgraded. Aliens CM is a downgrade.

      • http://half-left.deviantart.com/ Sean

        It was both, the E3 2012 demo was substantially better than the finished retail, but it seem you’re the only one in denial

      • Amir

        watchdogs was downgraded and it was badly optimized on all platforms

        • Dakan45

          excellent stated, it was unoptimized on al platforms.

      • Dakan45

        unlocking the settings in inis proves it was downgraded. They even removed the firing animations.

    • Not_true

      Lots of mustards in complete denial of reality in here.

      Mustards still don’t understand why consoles are a viable business market and why AAA games continue to sell on them.

      Btw I’d love to see how well a F2P MOBA like LoL or DOTA would do on consoles. Could be a gold mine.

      • http://half-left.deviantart.com/ Sean

        MOBAs won’t do well on consoles, so ask yourself why they’re not on consoles, why WoW is not on consoles, why Diablo 3 flopped on consoles and why all of the above destroyed console game sales.

        • Not_true

          You don’t know that. F2P games and MMOs like Warframe and Final Fantasy XIV have been successful on PS4 so far.

          Why didn’t Diablo 3 do well? It was a late port to last-gen consoles and Diablo’s fanbase is mainly on PC.

          • http://half-left.deviantart.com/ Sean

            It wasn’t a late port, it was only a year after PC release and it was a good port, stop making excuses.

      • Jinx 01

        “mustards”

        Huh?

      • Dakan45

        http://www.youtube.com/watch?v=Ub13zLTdYo0

        Here feel free to cry about it.

    • Jinx 01

      Yeah, PC releases tend to bring in cash over the long haul. People who weren’t into the game enough to buy it for $60 might bite at $20. Plus, as someone else mentioned, the per-sale profits of a digital release on PC are 2-3 times as much as selling a retail copy for console. In the long run the PC version may actually bring in the most money.

      • Zatara

        Unfortunately even if it is so, Publishers have chosen to follow the Blockbuster Model – “whatever the Box Office brings decides whether this solo venture gets extended into a 3-part/6-part Trilogy”, which obviously is extremely ridiculous, but Stockholders like short-term gains, rather than long-term ones, so yeah.

  • OrochiCr .

    Look at those kids, talking about sales, you know, profits from a digital distribution are far away higher than retail distribution. So its possible that PC selling less copies means a higher profit to ubi than consoles which customers needs retail copies. Anyways this is pretty good sales for a bad game, with a joke physics and dumbdown graphics. But you will see GTA V on the top ten list on steam for months, while WashDogs were just two weeks on top ten. As you can see in the post, they talk about copies sold, not money.

    • Guest

      You are the biggest immature kid here. Go play your Wii.

      • Dakan45

        fail trolling attempt

    • PC Elitist

      My worst game of 2014 , and could also be worst game of all time. That multi million marketing campaign served it well though. It sold way too much if we look at quality it offers. Dull and shallow B movie like experience with broken physics and mechanics , little to no challenge and sense of accomplishment. Its scary to think what could be cooking next , if this disaster sold as it did.

      And also ,someone in comments said how ubisoft don’t care as much for PC ver. because it sells poorly. How can it sell good if they don’t freaking care about it, they are the ones that should act first , not us. And when they see how good it sells with no effort , they would just care even less.

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    Nearly 1 million sales at $60 a pop? Close to $60m.

    That’s not a bad get for doing absolutely nothing to enhance the PC version. It’s such a straightforward port that they didn’t even bother to consider how texture streaming works on a PC.

  • aawells07

    Let me guess everyone is bitching and fighting in here? Yep figured so.

    • Dakan45

      let me gues you stopped by to be a jerkof,, yup figured as much.

      Only the consoletards are bitching and fighting, the rest of us are in a agreement.

  • Loki

    So lets break this down a little bit.
    First off Ubisoft said they SHIPPED 8 million copies, SHIPPED and SOLD are two different things. Even so, if we ignore that.
    Any game sold on PC that also exist on consoles is almost always pure profit. Why? Because the games are made for console and it is easy for them to port it over to PC when it is basically done, and just have a smaller team optimizing the graphics and UI. Some, like Ubisoft do a piss-poor job at it, because they don’t care. They give us the scraps with minimal effort and think we are insignificant, yet it is all profit.

    Why are most publishers still releasing the multi-platform games on PC? Because of what I just said, there is no reason not to do it. They never lose money, even if there is a lot of Piracy.

    That said, this is only about the standard triple A console/PC titles. PC in gaming otherwise absolutely OWNS the consoles. MOBA’s and other games generate staggering amounts of cash on the PC. The PC accounts for $20 Billion + in games software each year. That is more than each of the consoles make.

    PC gaming will never die, what can die however is the standard big blockbuster Triple A console games. Already we are seeing more and more studios failing because of them and moving to PC instead.

    Some PC games still sell high numbers. Also the 10-12% figure is EXTREMELY consistent as a number in almost all games that are multi-platform. So it is a cheap way for them to port a game that is already made anyways and just get $60million dollars for way less spent. Advertising, making of the game, all of that is already taken care of when they made the game with Consoles in mind.

  • SHREDDER

    For a game with the worst optimization of 2014 on pc that my 3,5 years old 560 TI 2GB and core i5 2500k 3,3ghz can play only with evrything on medium on 1080p 12% normal. Tons of people with lof more powerful pc can not play it well so it is not surpsing. Games with bad optimizations sell bad on pc because why would you buy a game that you know it will not run well on your pc? If it had the perfect optimization of Sniper Elite a game by a small company that is a lot better optimized than watchdogs then the pc sales would have been 25-30 %. That only shows how bad ubisoft programers is when a small company like rebelion can beat them

  • Guest

    LOL, so many $0N¥ paupers bought into a lie. They truly are the lowest IQ community on the planet.