Doom new screenshots 2

DOOM – Spoilers – New Information Revealed About Visuals, Monsters, Levels & NPCs

Doomworld’s member ‘MrDope‘ has been digging into the alpha files, and has uncovered some new information about id Software’s upcoming DOOM game. Given the fact that some monsters have not been officially unveiled yet (and some maps may spoil various scenarios), we’re warning you that there might be some spoilers.

Let’s start with the game’s visuals. It appears that DOOM’s cinematic will feature higher quality effects than those rendered while playing game. As we can see below, developers are asked to use high quality mipmap generation method when generating the view color mips for cinematics, which take advantage of post effects that use the view color mips (for example: depth of field) giving a higher quality result.

The Spider Mastermind will definitely return in this new DOOM game, as well as the Archvile.

Here is the full list of new info that MrDope has provided (we’re not revealing the MP map names, though you can visit its link to find them out).

  • There’s some info about a character related to some NPC called Olivia. Maybe this is related to the crazy lady from the last Game Informer Article (the one who unleashed the demons in a sort of satanic cult thing).
  • THE SPIDER MASTERMIND/SPIDERDEMON is present
  • The same for the Archvile
  • AI and tags for the Cyberdemon
  • MP maps names
  • Some info about Marines fighting the UAC personnel (MP factions maybe?)
  • Difficulty levels, named after the originals from DOOM/DOOM 2.
  • Something about an Aqua and a Hell Marine (NPCs? Armors? Upgrades?)
  • Two new zombies, one “called” Kent and a scientist
  • The name “Zion” is present in almost every code line, maybe was the original name for the project or it’s related to the cancelled DOOM game (AKA Call of Doom).
  • A new demon called “The Prowler”
  • QUAKE gameplay references (Speed, movement, jumping, “boosts”, etc).
  • MP Weapons info (nothing new here)
  • Boss AI, tags, “CLASSIC” BOSSES (!!!)
  • Some info about The “Summoner
  • Player CUSTOMIZATION (Armor, weapons and “Kill Cards”).
  • SPOILERS – NPC AI INTERACTIONS (Survivors?) AND CHAPTERS ALA DOOM/ULTIMATE DOOM + SOME LEVELS REVEALED:
    – THE FOUNDRY.
    – OLYMPIA.
    – SURFACE.
    – ARGENT TOWER (Of Babel, JK).
    – BFG DIVISION.
    – BLOOD KEEP.
    – CRASH.
    – ELECTRO TOWER.
    – LAZARUS.
    – THE TITAN REALM and “The Intro”
  • 7thGuest

    “Doom Spoilers”

    LMAO. What a world we live in.

  • Schiller

    I’m actually getting excited for this. This seems to be more of an modernized Doom than Doom 3 was, and I liked Doom 3.

  • SHREDDER OROKUSAKI

    YEEES CANT WAIT!!

  • Xcelix1

    Awesome, can’t wait for this! Classic DooM is back!

    • Martin

      lol

  • durka durka

    You know that cancelled doom looked good for example the levels looked much better than anything i have seen from new doom.

    • Dudebro Zero

      It looked like Call of Duty sooo… in terms of level design that’s still better than another Doom 3 claustrophobic corridor snoozefest, I guess :/

  • Dudebro Zero

    “QUAKE gameplay references (Speed, movement, jumping, “boosts”, etc).”

    LOL Whom do they expect to believe this? It’s slow and I don’t know what they mean by “boosts”. Rocket jumps? Great so you got ONE feature in common with Quake.

    • HAL 9000

      Agreed, beta MP was awful, and i don’t think they will fix things for the release

  • I’m gonna cry a lot when my hardware won’t move this beast

  • DrearierSpider

    They also found console peasantry in every line of code.

  • Insight of Olostronus

    Speed up the gameplay and i will buy this game.

  • Can’t believe it’s almost finally here..we have been waiting forever 🙂

    • Yeltnerb1

      Its still a reboot, not “DOOM 4.”

      • True but this will be our Doom 4 comparison cause there so dam slow releasing games by the time Doom 4 comes we all will have arthritis in our hands from gaming and collecting Social security