Category Archives: PC Performance Analyses

Pokemon Scarlet and Violet Got a 28GB 4K Texture Pack for PC

As we’ve already reported, Pokemon Scarlet and Violet is playable on PC thanks to the Nintendo Switch emulators. Then, in November 2022, we informed you about a 60fps mod for it. And now, we have an amazing 4K Texture Pack, allowing PC gamers to get the ultimate experience. Continue reading Pokemon Scarlet and Violet Got a 28GB 4K Texture Pack for PC

ARC Raiders Patch 1.7.0 Unlocks Previously Hidden Cinematic Graphics Settings

ARC Raiders has been hailed as one of the most optimized Unreal Engine 5. As I’ve showcased, the game runs with 100FPS at Native 4K/Epic Settings with Ray Tracing on an NVIDIA RTX 5090. However, the reason it runs so well is because the devs have locked its Cinematic/Max Settings. But now, thanks to Patch 1.7.0, PC gamers can experience the game in its true glory. Continue reading ARC Raiders Patch 1.7.0 Unlocks Previously Hidden Cinematic Graphics Settings

Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Last week, Techland released Patch 1.4 for Dying Light: The Beast, which added support for its promised Ray Tracing effects. For this game, Techland used Ray Tracing to enhance the game’s shadows, reflections, and global illumination. So, it’s time to benchmark those Ray Tracing effects. Continue reading Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks

Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090

NetEase has released its new Wuxia open-world action-adventure RPG, Where Winds Meet, on PC. This is a game a lot of PC gamers have been looking forward to. So, before publishing our PC Performance Analysis, I decided to take a look at its performance at Native 4K on the NVIDIA RTX 5090. Continue reading Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090