As we’ve already reported, Pokemon Scarlet and Violet is playable on PC thanks to the Nintendo Switch emulators. Then, in November 2022, we informed you about a 60fps mod for it. And now, we have an amazing 4K Texture Pack, allowing PC gamers to get the ultimate experience. Continue reading Pokemon Scarlet and Violet Got a 28GB 4K Texture Pack for PC
Category Archives: PC Performance Analyses
You Can Now experience Skyrim with Studio Ghibli Graphics
Now here is something special for our Skyrim fans. Modder ‘nowiam’ has released two mods that transform The Elder Scrolls V: Skyrim into a Studio Ghibli-like game. This is a must for those who want to replay and re-experience Skyrim. Continue reading You Can Now experience Skyrim with Studio Ghibli Graphics
Fallout 4 Just Got A Really Cool Christmas Snowy Overhaul Mod
Modder ‘DoubleYou’ has just released a really cool Christmas-theme environmental overhaul mod for Fallout 4. This mod adds deep snow to the Wasteland, complete with deep footprints and snowy weather. Continue reading Fallout 4 Just Got A Really Cool Christmas Snowy Overhaul Mod
ARC Raiders Patch 1.7.0 Unlocks Previously Hidden Cinematic Graphics Settings
ARC Raiders has been hailed as one of the most optimized Unreal Engine 5. As I’ve showcased, the game runs with 100FPS at Native 4K/Epic Settings with Ray Tracing on an NVIDIA RTX 5090. However, the reason it runs so well is because the devs have locked its Cinematic/Max Settings. But now, thanks to Patch 1.7.0, PC gamers can experience the game in its true glory. Continue reading ARC Raiders Patch 1.7.0 Unlocks Previously Hidden Cinematic Graphics Settings
Grand Theft Auto 4 Path Tracing RTX Remix Benchmarks
A few days ago, modder ‘xoxor4d’ released a Path Tracing RTX Remix Mod for Grand Theft Auto 4. So, I’ve decided to benchmark this mod on our main gaming PC system. How does this new Path Tracing Mod run on a high-end GPU like the NVIDIA RTX 5090? Let’s find out. Continue reading Grand Theft Auto 4 Path Tracing RTX Remix Benchmarks
Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks
Last week, Techland released Patch 1.4 for Dying Light: The Beast, which added support for its promised Ray Tracing effects. For this game, Techland used Ray Tracing to enhance the game’s shadows, reflections, and global illumination. So, it’s time to benchmark those Ray Tracing effects. Continue reading Dying Light: The Beast Ray Tracing & DLSS 4 Benchmarks
Where Winds Meet Benchmarks & PC Performance Analysis
Last week, NetEase Games released its Wuxia open-world action-adventure free-to-play MMORPG, Where Winds Meet. Powered by the Messiah Engine, it’s time now to benchmark it and examine its performance on PC. Continue reading Where Winds Meet Benchmarks & PC Performance Analysis
Call of Duty: Black Ops 7 PC Performance Analysis
Activision has released the latest part in its Call of Duty series, Call of Duty: Black Ops 7. Powered by the latest version of the IW Engine, it’s time to benchmark it and examine its performance on PC. Continue reading Call of Duty: Black Ops 7 PC Performance Analysis
Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090
NetEase has released its new Wuxia open-world action-adventure RPG, Where Winds Meet, on PC. This is a game a lot of PC gamers have been looking forward to. So, before publishing our PC Performance Analysis, I decided to take a look at its performance at Native 4K on the NVIDIA RTX 5090. Continue reading Where Winds Meet runs with over 110FPS at Native 4K/Ultra Settings on an NVIDIA RTX 5090
Call of Duty: Black Ops 7 – DLSS 4 & Ray Tracing Benchmarks
Activision has just released Call of Duty: Black Ops 7 on PC. The game supports NVIDIA DLSS 4 and Ray Tracing out of the gate. So, before publishing our PC Performance Analysis, I decided to take a look at them. Continue reading Call of Duty: Black Ops 7 – DLSS 4 & Ray Tracing Benchmarks