Embark Studios has launched the Open Playtest for ARC Raiders. Arc Raiders is a PvPvE extraction shooter from the devs behind the free-to-play online fast-paced first-person shooter, THE FINALS. The game is using Unreal Engine 5, and it supports RTGI on PC. And, from the looks of it, it runs extremely well.
For our initial tests, I used an AMD Ryzen 9 7950X3D with 32GB of DDR5 at 6000Mhz and an NVIDIA GeForce RTX 5090 FE. I also used Windows 10 64-bit and the NVIDIA GeForce 581.42 WHQL driver.
ARC Raiders is an online game, and it does not have a built-in benchmark tool. So, it’s kind of difficult to benchmark it. This is why we don’t usually benchmark MP games.
In the first couple of missions, the NVIDIA RTX 5090 was able to push over 100FPS at Native 4K with DLAA on Epic Settings and with Ray Tracing. As said, Embark Studios has used Ray Tracing to enhance the game’s Global Illumination.
From what I’ve seen, this is one of the most optimized UE5 games to date. It also looks better than the washed-out trailers that came out a few months ago. So, this should be great news to everyone who has been looking forward to it.
I also did not experience any stutters. There aren’t any shader compilation stutters in the first missions. I also didn’t get any traversal stutters. This is one of the best-performing UE5 titles we’ve gotten. And that says a lot.
All in all, ARC Raiders seems to be in a solid state. It looks great, and it runs extremely well. And, if you want to achieve even higher framerates, you can use DLSS 4. Those with a high-end GPU won’t need it. Still, it’s good to have options.
ARC Raiders will be officially released on October 30th.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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