Half Life 2 Path Tracing-1

Take a look at Half-Life 2 in Unity Engine with Path Tracing

Twitter user “Payton” has ported Half-Life 2’s level to the Unity Engine and has showcased it with full Path Tracing effects. And while this project looks cool, Twitter’s video player is so awful that makes a disservice to this video. Regardless of that, though, we thought it deserved your attention.

Unfortunately, Payton has not shared any YouTube link for this video. Once there is one, though, we’ll be sure to update this article. Until then, you’ll have to log in to Twitter in order to view it. It sucks, we know. However, it’s a really cool video.

Anyway, this video can give us a glimpse at what we can expect from an RTX Remix Mod. And for those wondering, yes. There is already an RTX Remix Mod for Half-Life 2 in development. However, this mod is not yet available for download. And no, NVIDIA hasn’t revealed yet when it will release the RTX Remix Creator Tool. This sucks as modders cannot take full advantage of RTX Remix in order to overhaul our classic PC games. But hey, it is what it is.

There is also an unofficial remaster for Valve’s shooter in development. Do note, though, that this mod is not the same as the one that appeared on Steam’s database. So, technically, there are two unofficial remasters.

Speaking of Path Tracing, earlier today, we shared a path-traced video for Return to Castle Wolfenstein. If you haven’t watched it yet, we highly recommend doing so. We also suggest downloading Quake Path TracingDoom Path TracingHalf-Life PT and Serious Sam Path Tracing.

Lastly, this Half-Life 2 in Unity Engine project is not available for download. So no, you won’t be able to test it on your PC system.

Enjoy!

8 thoughts on “Take a look at Half-Life 2 in Unity Engine with Path Tracing”

    1. Careful, that video is burning Elon Musk’s money. You’d better be happy he let you watch it at all.

      Seriously though, why does Twitter even have videos? They could have just done YouTube integration, and offloaded video hosting to a company that could afford it. That’s just such a waste of disk space and bandwidth that they would have just not even needed if they didn’t try to host videos.

      1. Two reasons …. First YouTube is a competing Social Media platform and secondly YouTube would get the advertising revenue not Twitter

        Of course at this point advertising doesn’t matter much after Elon scared off all his top advertisers who care about their image

        1. Twitter would have still had in-page ads, so why cares if YouTube gets the ad revenue from the videos? Considering the fact that delivering only text-based content is infinitely cheaper than content with videos they would save so much money it would have balanced out a dozen times over.

          Granted I’m not taking photo sharing into account, which Twitter also does. It’s nowhere near as much bandwidth and disk space as video though, and its a lot easier on the server CPU’s to convert a photo into an 80% quality JPEG than it is to transcode video (even into low quality H.264 video).

  1. That might be the worst video I’ve ever seen.

  2. The refraction looking up from underwater is totally wrong. It looks like a lens curve post effect. Only a CIRCLE is rendered somewhat correctly and the rest around that circle looks totally different. the materials also aren’t believable, the scene doesn’t gain that path-tracing feel. maybe he used original HL2 textures with no PBR attributes? it’s all just off.

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