New STALKER 2 screenshots July 2020-1

STALKER 2 E3 2021 trailer showcases first gameplay footage

GSC Gameworld has released the E3 2021 trailer for STALKER 2, featuring gameplay footage from it. STALKER 2 will be using Unreal Engine 4 and will be coming to PC in 2022.

STALKER 2 will be a unique blend of FPS, immersive sim and horror, with a really thick atmosphere. The game promises to feature one of the biggest seamless open-world environments, and will be using Unreal Engine 4. Do note that this in-engine gameplay trailer does not represent the quality of the final build. As such, things may change until the game hits the digital shelves.

STALKER 2 aims to feature an epic, non-linear story. Furthermore, your choices will influence both short-term consequences and global outcomes. The game will take place inside the Chernobyl exclusion zone, and it will have new locations along with the old ones.

GSC GameWorld has confirmed that it will be using motion-capture for both bodies and faces, as well as photogrammetry. Additionally, the game will support mods at launch day, and will support Ray Tracing effects.

STALKER 2: Heart of Chernobyl releases on April 28th, 2022.

Enjoy!

S.T.A.L.K.E.R. 2: Heart of Chernobyl — Gameplay Trailer

36 thoughts on “STALKER 2 E3 2021 trailer showcases first gameplay footage”

  1. Visuals and the atmosphere looks good, but if the gameplay is not as hardcore as the original, it will kill the game!

  2. STALKER fan here. What I just saw was disgusting. They could have at least script the AI to do… something. But no, enemies just stand there waiting to be popped. Huge step backwards from the original games.

    On top of that they were playing with a controller. When the player was looking around for the bloodsucker and that 180º turn took soooooooooo damn long…

    Sure, looks pretty, but if that’s all you care about, you’re better off playing Metro or whatever AAA shooter the industry pumps out.

    1. On top of that they were playing with a controller. When the player was looking around for the bloodsucker and that 180º turn took soooooooooo damn long…

      Also noticed that.

    2. It gave the impression of a nuMetro clone, but too early to tell until we see proper gameplay on a PC.

  3. Looks really good, the gunplay reminded me of Crysis for some reason…hopefully they dont dumbed down.

      1. Yeah, im pretty sure that the RPG aspects of the series will get the majority of the damage. I just dont want another Metro Exodus (and i liked that game for what it was)

  4. Definitely interested, but I’m curious to see what kind of impact going from the X-Ray engine to using UE4 has on the game

      1. you third world living angry peasants have nothing but low quality garbage and clunkfest. this is why you pirate western games and movies and then have the audacity to complain about the fact that they don’t have your shetty cultural standards.

        1. really surpised u haven’t hanged yourself yet lol
          I always see you here saying the same ol crap
          u need help dude

          1. you have to be severely upset to hang yourself and between me and you, you sound more upset. imagine the potential of how upset you can get if my comment and work you up like this.

  5. As a STALKER fan I like what I see, visuals are top notch, the atmosphere is there and overall it looks very promising, but the fact that there is a console focus now I should cut my expectations.

    1. The fact the player emptied a whole warehouse with the AI barely reacting proves you’re not wrong

  6. ok, seeing them talk and move instead of dialogue texts is weird, somehow your mind connects the covered faces most characters have with cheek breeki and now it looks weird that they act like actors or videogame characters. Since this will support mods from launch i hope the whole game doesnt have cutscenes in dialogues so we can make custom missions with dialogues. First clip is bad, mows down enemies without aiming grabs a g36 that works flawlesly without jams, mows down more enemies doesnt get hit 24/7 and use bandages, no grenades landing under your feet. 0/10 amateurs…..this is a joke.

    Second clip however is basically what thought clear sky would look on current consoles. Very atmospheric, the graphics are top notch, very detailed i wonder if any of that was real or pre rendered. I hope when it says it has mods on launch it doesnt meant gimped nerfed mods, i hope they dont pull a alan wake and go “oh we are sorry the tools we use to make the game are licensed we cant provide them for free like with max payne, so sorry”

    If ms isnt stupid and this game is supported we could have something at the scale of new vegas with mods exclusive to pc and xbox and will live long and prosper.

    inb4 “microsoft store exclusive with cancer drm”

    1. Ummm, first clip. AIMS at the first enemy, runs at the 2nd spraying a SMG from the hip at extreme close range. A very valid tactic from the previous STALKER games. Picks up a G36 from a WEAPON STASH that has NUMEROUS new weapons still in crates. Again sprays the first enemy (missing most shots adjusting aim might I add). Then uses the ACOG to kill the next 2. Throws a grenade at the last who is behind cover. No bandage.
      It’s a scripted scene to show gameplay.

      This looks fantastic. As a complete STALKER fanboy, this looks incredible.

      1. No. Kills first enemy, second enemy just stands there motionless waiting to die. Take his time to grab some loot while the enemies inside the warehouse are not aware of multiple gunshots being fired just outside the door.

        Player enters warehouse and kills everybody without being hit.

        Here’s how STALKER actually plays:

        Aproach warehouse and die repeatedly until you make proper stealth approach.

        Kill first enemy and be killed by that second guy there. If you’re really good and kill both be prepared to get blasted as soon as you step into the warehouse. And that’s not counting flanking enemies.

        1. Its a pre alpha build almost a YEAR from launch, AI will come.

          Playing anomaly on the hardest difficulty you don’t even die as quick as your explaining, get real.

          1. Ok I exaggerated a bit there, sure.

            But if the AI will come, they would have at least faked it for the first ever gameplay trailer from a highly anticipated hardcore shooter.

  7. what worries me is the X box logo at the beginning….surly PC platforms can keep up…i really hope so….

  8. That fcking dumb AI… The bells have rang for the series, time to go full console r*tard i guess, RIP

  9. Not sure I like the metro-esque cut scenes, id have preferred NPC interactions to be like in HL2 if anything. Overall though I like what iv seen so far, iv been worried about the console development impact on this game. Haven’t seen the UI and inventory system yet though.

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