Zelda Ocarina of Time Unreal Engine 5 Fluid Flux Water

New video for Zelda: Ocarina of Time Unreal Engine 5 Fan Remake shows off impressive water effects

CryZENx has shared a new video from his Zelda: Ocarina of Time Remake in Unreal Engine 5, showcasing some truly impressive water effects. The indie developer used Fluid Flux from Krystian Komisarek, and the results are incredible.

Fluid Flux provides some of the best water effects we’ve ever seen. This plugin offers real-time shallow water simulation, fluid surface rendering, ocean wave blending and fluid interaction. It also offers Niagara environment interaction and water cross-section rendering. Not only that, but it uses a velocity-based fluid flow advection method for foam, caustics, and waves.

As we’ve already reported, the UE5 version of this fan remake of Zelda: Ocarina of Time is behind a Patreon-wall. However, you can head over to CryZENx’s Discord server and download its free Unreal Engine 4 version.


Unreal Engine 5 - Ocarina of Time - Best Looking Water in Game history ( FLUID FLUX )

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email