New The Witcher 3 HD Reworked Project comparison video showcases numerous improved textures

Modder ‘Halk Hogan PL’ has released a new video for the upcoming new version of his amazing graphics/texture mod for The Witcher 3, The Witcher 3 HD Reworked Project. This new video compares some of the textures that have been overhauled with the vanilla ones, and the visual difference is a bit shocking.

For those not aware with this mod, The Witcher 3 HD Reworked Project aims to overhaul CD Projekt RED’s role-playing game, featuring high quality meshes with a lot of details (most of them are created from scratch and good optimalization is preserved), very high quality detailed textures with great sharpness and performance, without any unnecessary VRAM losses, very high quality accurate normal maps and specially customized materials for all reworked stuff.

In this latest version, Halk Hogan PL improved the the textures for deer, rocks, carts, horses, rock stairs, and woods. The end result is gorgeous and we are pretty sure that a lot of The Witcher fans will appreciate the modder’s dedication to this project.

Halk Hogan PL will announce more details, as well as a release date, for this latest version of The Witcher 3 HD Reworked Project soon so stay tuned for more. Until then, enjoy the following comparison video!

The Witcher 3 HD Reworked Project XXX - textures quality comparison

16 thoughts on “New The Witcher 3 HD Reworked Project comparison video showcases numerous improved textures”

    1. The mod only affects textures that were extremely low res. There are many of them in the world.

    2. Same here, i just launched the game to check and yes, the OG textures, or just say a lot of them not all, are really low res

    3. The mod changes your “low texture” setting to “high texture” setting. Truly the pinnacle of modding.

      1. soooooo by that you mean that low is now high hd or that even low setting is upgraded and high is amazing?

  1. Nice video and remember that it’s showcasing only a tiny sampler of the myriad improvements the mod brings to the game. With the addition of other graphics mods to improve LOD draw distances, etc, TW3 is vastly improved over the vanilla game.

    I’ll definitely be reinstalling TW3 once some cool mods start appearing which take advantage of the recently released unofficial modding tools.

    Much like with Skyrim, I wouldn’t ever wish to play TW3 in its unmodded vanilla state.

    1. Unlike Skyrim TW3 is still enjoyable in it vanilla state, at least you have unlocked framerate without issues, acceptable UI and KB/M controls, decent graphics for a 2015 title, and a lot less buggy, on the other side Skyrim must be modded just to be playable, to get it to an enjoyable state you must spend a week a least searching for mods and installing them and fight with that sh*tty engine to get the whole thing work

      1. I kind of agree with your general point apart from the obvious exaggeration of such a thing taking a whole week to do. USSEP, SSE Engine Fixes and Havok Fix (with SKSE64) are pretty much all that need to be installed to remedy such issues.

        1. All you get with these 4 is fixing the vanilla game and get it playable, i said “a week” to get it “enjoyable” (Textures, UI, World map, better followers, Open Cities, better meshes and characters………………)

          1. It has issues ?? don’t know since the most of the times i’m outside

          2. There aren’t any issues with it insofar as bugs and the like. Some people have simply stopped using it because a number of other mods combined now cover most of what it does plus OC needs numerous compatibility patches for other mods which takes up valuable esp slots in load order.

  2. The video is 2 months old and you already posted it before. I can see why you mistook it being new since it says March 3, 2019 and you must have read it as May 3, 2019.

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