Shadow Warrior 3 first official screenshots-3

New Shadow Warrior 3 trailer gives us a glimpse at Motoko’s Thunderdome

Devolver has released yet another new gameplay trailer for Shadow Warrior 3. This new trailer gives us a glimpse at the “Motoko’s Thudersome” mission.

Shadow Warrior 3 promises to launch the offbeat first-person shooter series to the next level. The game will also have a seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system.

In Shadow Warrior 3, players can conduct a symphony of death with each encounter by mixing overwhelming firepower with devastatingly precise katana strikes as they dash in and around the demonic hordes.

Players will be able to execute spectacular finishing moves to claim a piece of their conquered foe. Players can also unleash its powers back on the horde in a burst of unstoppable fury and powerful magic.

Furthermore, each environment will have hazardous structures and devices. Thus, players can activate them to add another layer of creative choice to the offensive strategy.

Shadow Warrior 3 will release on the PC in 2021!

Shadow Warrior 3 - Sneak Peek 'Motoko's Thunderdome'

18 thoughts on “New Shadow Warrior 3 trailer gives us a glimpse at Motoko’s Thunderdome”

  1. that doesnt even make any sense, this would make sense as a title for multiplayer but just pozzing everything to “take down toxicity” is stupid.

  2. Too much pink, too many arena-like shooting. Making a handcrafted level with specific enemy placement is indeed a lost art.

    “Way to Motoko” although wacky in the same sense as 2013 game it still looked more down to earth than this crap drenched in pink and red.

    1. This is the main reason i really don’t like last Doom titles even if i love the originals: Freaking arena based shooters with teleporting enemies. For me it is like a lazy way to create gameplay around a shooter so I get bored of it very fast. What happen to those intricate levels with plenty of traps in the form of hidden walls opening full of enemies and things like that…

      So all we have now are awesome shooting experiences in wich you can see from 50yards the next rounded arena knowing exactly what’s going to happen in the next 5 to 10 minutes. But hey!! We have now climbing mechanics to reach those!!

      F*k modern shooters man, i’ll rather play dozens of awesome Doom mods all day long instead of this lazy a*s AAA games we got today.

    1. Don’t force yourself if you don’t feel like slogging through boring samey levels of that looter shooter.

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