New gameplay footage released from the latest internal build of Witchfire

The Astronauts has released a new gameplay video, showing a few clips from the Internal Demo 2 of Witchfire. These clips are from the game’s latest build, and will give you an idea of what the team aims to achieve.

Witchfire will be using Photogrammetry and will be powered by the latest version of Unreal Engine 4. As the development team revealed a while back, it’s currently porting the project to Unreal Engine 4.22.

The Astronauts is currently putting emphasis on Witchfire’s gameplay mechanics, and has been experimenting with various ideas. And while the game will not be story-driven, it will have a lore (my guess is that it will have similar ideas to Dark Souls), will feature a lot of enemies to slaughter and will have some boss battles.

There is currently no ETA on when the game will come out.


Witchfire Internal Demo 2 Snippets