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Metro Exodus – Official gameplay video showcases real-time ray traced Global Illumination effects

NVIDIA has just released a new video for Metro Exodus, showcasing 6 minutes of gameplay footage from the PC version with RTX mode enabled. In other words, this video showcases the real-time ray traced Global Illumination effects that 4A Games will implement to the game.

This video also features some new comparison scenes between real-time ray tracing and the “old-gen” lighting, global illumination and ambient occlusion effects. As such, these scenes will give you an idea of what you can expect from the RTX version of the game.

At the start of the video, NVIDIA notes that these scenes were captured from a beta version (which is obviously the Gamescom 2018 build). Therefore, the final version may look different and perform faster.

Metro Exodus will be one of the first games that will support real-time ray tracing. The game is powered by the 4A Engine and is currently planned for a February 22nd, 2019, release.


Metro Exodus: GeForce RTX Real-Time Ray Traced Global Illumination Demo

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email