YouTube’s ‘Thirty IR’ has shared a new video, showing Metro Exodus running in 8K resolution, 7680×4320, on Extreme settings. In order to achieve something like that, Thirty IR used two NVIDIA Titan RTX graphics cards in SLI and used the DirectX 11 API (as SLI is not currently supported in DX12).
Alongside the game’s Extreme settings, Thirty IR also enabled Hairworks, Advanced PhysX and Tessellation. In other words, Metro Exodus’ graphics settings were maxed out in DX11 (though as you may have guessed real-time ray tracing was disabled).
By using two NVIDIA Titan RTX graphics cards, Metro Exodus ran with 60fps. However, we are not talking about constant 60fps here as there were major drops below 40fps, especially when facing multiple enemies.Realistically speaking, it would make more sense to lock the framerate to 40fps than have an unlocked framerate in such a high resolution (or at least use the Ultra settings in order to gain 10fps and stay closer to the 60fps target). Or to put it simply, this SLI setup is unable to provide a constant 60fps experience in 8K. Furthermore, Thirty IR did not test any of the most demanding areas of the game so performance should, theoretically, be even lower in both Caspian and Taiga.
On the other hand, it would be really interesting to see whether an 8K/60fps experience could be achieved by using DLSS. Unfortunately, and as we’ve already said, SLI is not supported in the DX12 build so there is no way to test such a scenario right now. Given the fact that the game runs with 40-80fps in DX11, we are pretty sure that it could be possible to play Metro Exodus with 8K/60fps on Extreme (or Ultra) settings with DLSS in DX12.
But anyway, we find it extremely cool witnessing one of the latest triple-A games running in such a ridiculously high resolution so go ahead and watch the video!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Such an underwhelming game though.
Is this more like Metro 2033 or Last Light?? cuz i hated last light but loved 2033 , they screwed the HUD and Animations in Last Light , they casualized it.
I’ve played it for several hours and it just doesn’t feel like a Metro game to me. So much of it is set above ground as opposed to the minority of that we saw in the previous Metro games. Even the underground scenes thus far are largely set in underground bunkers. It’s like they forgot the name of the franchise when making the game.
It’s not a complete disaster but the many negatives far outweigh the few positives for me. Its biggest failing for me is that it barely feels like I’m playing a Metro game. It’s a mash-up of various other games while still being lumbered with Metro’s somewhat clunky mechanics, which for 2033 and LL worked fine within the claustrophobic close confines of a metro system, are painfully exposed with what Exodus is trying to be. Metro Exodus feels like a game struggling for its own identity because it’s trying to be many things while not succeeding at being its own thing.
As a game in its own right, i.e. if we forget it’s a Metro game, I’d give it a 5/10 or possibly a 6/10 but as a Metro game it’s a 4/10 so far. Unless the remainder of the game is set almost exclusively within a metro system, which seems unlikely, then I don’t imagine that changing much.
Well if you followed the story the game is still Metro, it’s just you as a character have set your sights on finding life or a better life above. Metro wasn’t about staying in the Metro, it was about finding a way out of there because it’s awful.
I’m not going to spoil it for anyone else but there is a reason why the game plays out as it does in Exodus and it’s got the same formula outside and the story explains why you’re out there.
I followed the story perfectly well, thank you. The game is still mediocre for all the above reasons and more besides. Painfully average as a game in its own right and chronically underwhelming as a Metro game.
Metro’s identity wasn’t about staying in the Metro and you make out because Exodus spends a lot of time out on the surface you think it’s lost it’s identity, when in fact it hasn’t because the story and gameplay explain and keep the same type of gameplay.
You still have to salvage, you still have to make ammo and medkits, you still have to use your gas mask and filters wisely, you still have to find out about difference factions or save people that tell you about them or they help you.
I apologise for believing that a game series named Metro has its identity fundamentally associated with being in a metro. Thank you for clarifying matters.
Man, I haven’t played any of these games yet, and I can TOTALLY see jaunme555’s comment as being the sad truth.
Game exec’s have really turned into the ultimate evil in a past time that used to be a very important hot bed of new ideas and forward thinking, purely because they were put in positions to focus on nothing but profit in sequels.
Damn it pisses me off.
To be hones this site was better before it had acrticles like this……..
Who give a F abour how it looks …. Its a game not a movie..
The game is a 4/10 boring timesink .. . The end … And not even 8k 144hz gaytracing will make it better
The downfall of gaming really, graphics. Once “graphics” became good enough to enamor the typical idiot of the day, and the industry exploded in popularity with said idiots, the rest is history really, and here we are today.
You have the likes of every brain dead moron who used to get genuine laughs at the expense of “gamers”, now claiming to be a “gamer” themselves. These people aren’t hard to sell your garbage to, and the state of this industry, and its steady decline over the past 2 decades since the PS2, is a testament to that.
Graphics. Ya, I really don’t give a crap about graphics.
remember xbox one x 4K …
4K for everyone .
4K is the new hot thing
get 4K you will have fun
Phil Spencer and 4King Microsoft can both 4K off!
That said, the actual textures in this footage are boring to me… they look crisp, they seem stable, they don’t bleed. All great. But it’s nothing special. Even in 8k.
The problem is these companies do indeed settle for that from their artists. They settle for what worked 10 years ago, just with a shiny new overlay and higher resolution. And I have trouble believing the actual artists and programmers don’t want to do better, more advanced work. Work that actually looks more realistic, games that improve upon what we are used to. But I bet nobody wants to pay for it.
There are too many suits in charge of the money that don’t understand what the people that work for them are capable of. They only see the $$’s.
The only hope we have is Cyberpunk 2077.
Alas, I dont own a 8k monitor. Pointless.
R**ards of cause it lags if you play 8K with simpliest 2xMSAA picture is rendered at 16K of cause titans cant do 60 FPS and they have probably something like 8xMSAA at extreme preset. Pickachu face here