Gears of War: Ultimate Edition – Original versus Ultimate Cutscenes Comparison

YouTube’s ‘frost Danger’ has released a new video that compares the cutscenes between the Original and the Ultimate Edition of Gears of War. The first Gears of War was powered by Unreal Engine 3, while this new Ultimate version is powered by Unreal Engine 4. Enjoy the video after the jump!

12 thoughts on “Gears of War: Ultimate Edition – Original versus Ultimate Cutscenes Comparison”

  1. Unless it’s some of your hidden messages (I’ve yet to find any :/ ). there’s a mistake on the text John (Unreal 4 twice).

    OT: Yeah, Yeah, GFX and all, what I really want to see it’s proper PC support this time around.
    Get on it M$, and I may even pick this up.

    Maybe. 😛

  2. The graphics are way better (models, textures, effects, etc), and so is the camera work and cinematography. The only thing I don’t like is how drab and low-contrast everything is. Everything is dull and brown and uninteresting looking.

  3. am i blind or something? i cant see that much of a difference, Cole’s face is really weird in both of them, the effects on the fire are better but in a lot of ways it doesnt look as good, maybe its just the colour filter, but this isnt a very good remaster at all.

  4. I like the old characters better, they just look more badass. everyone looks too clean in the new version

  5. Where’s the color, where’s all of the facial scars and details, where’s the ambient occlusion? All of the character from the original is gone and replaced with a crap brown color palette. Why? Aside from resolution, I think the new one looks like crap.

    EDIT: Whoa, why the triple post? My tablet must have freaked out.

    1. The characters look more detailed and they all retain their “facial scars” except for the black guy. His face looks a lot smoother.

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