Galaxy in Turmoil – First in-engine trailer released, showcasing the “Nak-Thi” map

Frontwire Studios has released the first in-engine trailer for its Star Wars: Battlefront-inspired title, Galaxy in Turmoil. Galaxy in Turmoil promises to be a spiritual successor to Star Wars: Battlefront.

The game will feature both single-player and multiplayer modes, will support 64-player battles and will allow ground-to-space combat.

Galaxy in Turmoil is powered by Unreal Engine 4 and Frontwire Studios aims to release a demo in Q3 2017.

Enjoy the trailer and stay tuned for more!

[WiP] Galaxy in Turmoil - Nak-Thi

12 thoughts on “Galaxy in Turmoil – First in-engine trailer released, showcasing the “Nak-Thi” map”

    1. It’s not a hard feat to screw up something. Not even with the best tools (unless they are highly automatized). UE4 has a higher potential than UE3, but bad devs won’t even get close to this limit.

  1. Good lord how much fog do you need to cover up those bland flat shiny textures?

    That looked awful TBH.

    How can you make something looks so bad using UE4?

    1. Just like that. Make bad models and materials, add some exaggerated fog… Voilà! You’ve got yourself an ugly-ass game. It’s that simple.

      It’s not like UE4 is some kind of a fire-and-forget software. It just has more potential than UE3. Whether you will make use of it is a different story.

      1. Figures,no wonder anyone can’t make a decent game lately beacuse they’re just money hungry and not putting any love in it…

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