Project A.I.D.A. temp

First real-time gameplay video for the Unreal Engine 5-powered sci-fi horror game, Project A.I.D.A.

Pulsatrix Studios, creators of Fobia St. Dinfna Hotel, is currently working on a new sci-fi horror game that will be using Unreal Engine 5, codenamed Project A.I.D.A. And earlier today, the team released its first real-time gameplay video.

This video showcases what the team was able to achieve with Epic’s latest game engine. And, to be honest, I’m quite amazed by what we’re seeing here.

Seriously, Pulsatrix Studios is a small team. And, to its credit, the team was able to provide a beautiful real-time in-engine video. Yes, this isn’t the best showcase for UE5. However, if that’s what small teams can achieve with this engine, then I’m all in.

Let’s now hope that a) the team won’t downgrade its graphics and b) there won’t be any shader compilation stutters.

There is currently no ETA on when this game will come out. So, until we have more details to share about, we suggest taking a look at its debut trailer!

Real time gameplay Unreal Engine 5 A.I.L.A.

21 thoughts on “First real-time gameplay video for the Unreal Engine 5-powered sci-fi horror game, Project A.I.D.A.”

  1. Defintely got potential and Thats what we like to see – progression from the Old POS gen!

    Really hoping the devs learn to use the awesome features UE5 has. So We Truly can start to get Real Nextgen Gaming, and Horror oh man, thats my kind of games!
    Bring em all on!!

  2. John, when are you gonna quit with these Unreal Fluff and report on prophet “Dark Side Of Gaming”? News like this:

    ‘The Callisto Protocol’ Threatens Penalties Against Players Who “Exploit Errors And Bugs” Or Engage In “Gameplay That Goes Against The Intentions Of How It Is Meant To Be Played”

    This is valuable news.

      1. These devs are the same as the scummy publishers they’ve worked for. And everytime you try to point this out, gamers rush down your throat to defend devs. Because they are under the impression that only publishers can make these devs and are just victims. They just don’t understand how publishing deals works, there are many different types. Veteran devs like these aren’t working for publishers. They are too old and way too wise to put their ips future in the hands of publishers. Hence a lot of devs have massive amounts of power these days. But these guys have taken the cake.

  3. Defintely got potential and Thats what we like to see – progression from the Old POS gen!

    Really hoping the devs learn to use the awesome features UE5 has. So We Truly can start to get Real Nextgen Gaming, and Horror oh man, thats my kind of games!
    Bring em all on!!

      1. What about Nanite and Lumen. Oh and the Most Important feature for Us Pc Gamers – the thingy that should kill the stuttering crap – what the hell it’s called!
        That seems like a great thing to me for progression, doesent it buddy?

          1. As I said, but whats the name for the stuttering POS that should kill it (Hopefully)
            John mentioned it several times..

  4. I caught a glimpse of a female hand. This is getting pathetic, 99% of new games have a female protagonist. I would be happy with 50% but even that is unrealistic, as females only play mobile games, PC is about 98% male.

  5. Sup losers!
    WC is over and the argentinians got the throphy, so here I am back at cursing all you mfs!
    I stay out one month and when I come back the first thing I see is a post about some cr4p a 12yo made in UE5 and got John overexcited. Should have stayed in Qatar.
    FML

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