Selaco feature

First-person retro shooter, Selaco, gets an overhauled demo

Altered Orbit Studios has released an overhauled demo for its upcoming FEAR/Doom-inspired first-person retro shooter, Selaco. Among other things, this new demo adds support for gamepads and Steam Deck, and significantly improves performance.

This new demo features a new gore system and significant Quality of Life improvements. Moreover, it adds multi-threaded asset loading to combat stutters and improve gameplay smoothness. Not only that, but it improves the AI and packs over a hundred of bug fixes.

Going into more tech details, in this new demo the expensive alpha effects are no longer rendered inside reflections. The team has also rewritten heaps of logic code, and reduced CPU load for individual smoke effects. Additionally, this new demo drastically improves loading times when entering a new level. It also migrates most effects to its own Particle System for improved performance.

In short, this demo will run noticeably better than the previous one (which is obviously great news). Yes, this is a 2D game using the GZDoom Engine. Nevertheless, it’s great witnessing these optimization improvements.

You can download this new demo for Selaco from its Steam store page.

Have fun!

Selaco - Demo Update announcement

10 thoughts on “First-person retro shooter, Selaco, gets an overhauled demo”

  1. One of the games I’m looking forward to the most!

    And even the previous demo already worked remarkably well on my Linux setup, so kudos to the team for pushing the GZDoom Engine to new frontiers.

    1. i dont get how they do this with gzdoom, this shouldnt be possible perfomance should be disasterous, but it works.

  2. After playing the sluggish borefest that is metro exodus i gotta say graphics dont matter gameplay does and these indie boomer shooters make AAA games look like a joke, save us indies.

  3. 30 seconds of the trailer show more gameplay variety and environment interaction than 99% of “next gen” shooters.

      1. stupid much? The problem with atomic heart is that they cut off the gameplay with very short sped up slices and not letting you see it. The best atomic heart gameplay was the uncut gameplay they released many years ago. Id like to see more of that and less of the new sliced short clips that they released.

        1. Clearly you’re not informed since it was 2 years ago that they published a 7 minutes uncut gameplay on their official YouTube channel and throughout the entirety of last month IGN had exclusive coverage showcasing a whole bunch of new stuff, plus 10 minutes of uncut boss battle footage. Most AAA games don’t often show much till the last few months before release.

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