Electronic Arts showcases next-generation hair rendering, giving us a glimpse at next-gen graphics


Electronic Arts and DICE have released some videos, showcasing the new hair rendering techniques that have been implemented in the Frostbite Engine. As the publisher noted, its goal is to produce a step change in real-time hair and reach results close to movie and offline rendering.

Moreover, these videos will offer you a glimpse into how future Frostbite-powered games will look like. In other words, EA and DICE will aim to provide these new hair rendering techniques in their upcoming next-generation games.

The videos below show dynamic changes of the hair melanin and smoothness parameters (which produces a natural colour change), a dynamic change of an artificial colouring of the hair, as well as volume preservation.

EA and DICE will reveal more videos these upcoming weeks regarding the next-generation capabilities of the Frostbite Engine, so stay tuned for more!

Frostbite Hair Montage

Hair Montage: Melanin

Hair Montage: Volume Preservation