Tag Archives: Ubisoft

Splinter Cell – Extraction Is A Great Live-Action Fan Film With Lots Of Lens Flares

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Aris Juson has informed us about a new live action fan film based on Splinter Cell: Blacklist. This film is twelve minutes long and follows a covert agent who infiltrates an Engineer stronghold to rescue his partner. The overall acting is surprisingly well and I’d love to see more short films – that are based on video-games – from these guys. Seriously now, it’s a polished and well executed short film. The only downside is that they have overused anamorphic lens-flares and I believe we can all say that JJ Abrams wants them back. Apart from that, Splinter Cell – Extraction is a fan film that you really need to check out! Continue reading Splinter Cell – Extraction Is A Great Live-Action Fan Film With Lots Of Lens Flares

Assassin’s Creed IV: Black Flag – Multiplayer Features Trailer

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Ubisoft has released a new trailer for Assassin’s Creed IV: Black Flag that lets us learn all about the game’s multiplayer, from modes to perks to abilities. In addition, this trailer gives us a taste of the new Game Lab feature, which lets players design their own mode — completely customized to their preferences. Enjoy! Continue reading Assassin’s Creed IV: Black Flag – Multiplayer Features Trailer

Watch Dogs – New Gameplay Footage From Brazil Gaming Show 2013

Watch Dogs

Good news: a new gameplay video for Watch Dogs has emerged. Bad news: this footage was captured from a camera, therefore its quality is pretty bad. Still, we feel that the fans of this title will still be interested in it, so there you have it. This gameplay footage was captured from the Brazil Gaming Show 2013, and was spotted by NeoGAF’s member ‘Hurricane43’. Enjoy! Continue reading Watch Dogs – New Gameplay Footage From Brazil Gaming Show 2013

South Park: The Stick of Truth – Seven Minutes Gameplay Trailer, Delayed To March 2014

South Park

Ubisoft has released a new gameplay trailer for South Park: The Stick of Truth and revealed that the game has been delayed for all platforms. As the company notes, in their latest adventure, the South Park boys embark on a quest to the Inn of the Giggling Donkey, an infamous tavern that harbors the scum of all the realm. South Park: The Stick of Truth looks really interesting. Now I’ll be honest here; I was not looking forward to this title. I mean, I like South Park but I didn’t expect Obsidian to manage to pull it off and stay so close to the cartoon. And after watching this latest gameplay trailer, I really want to see more of it. So that’s good I guess. The game is now planned for a March 4th release. Enjoy! Continue reading South Park: The Stick of Truth – Seven Minutes Gameplay Trailer, Delayed To March 2014

First Assassin’s Creed IV: Black Flag PC Screenshots Look Glorious

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Nvidia and Ubisoft have released the first PC screenshots of Assassin’s Creed IV: Black Flag, and let us tell that they look spectacularly amazing. Nvidia’s Andrew – we informed us about these new images – has also written a nice article about the features that will be included in the PC version of Ubisoft’s upcoming title, so make sure to pay a visit to GeForce’s website. Assassin’s Creed IV: Black Flag is currently planned for a late November release on PC, PS4 and Xbox One. From the looks of it, the PC version will be the definitive version, therefore we are really looking forward to it. Enjoy! Continue reading First Assassin’s Creed IV: Black Flag PC Screenshots Look Glorious

Assassin’s Creed IV: Black Flag PC Tech Features Detailed In This Video

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Nvidia has released a new video in which the green team detailed the PC features that will be implemented in Assassin’s Creed IV: Black Flag. Assassin’s Creed IV: Black Flag will support dynamic global illumination, TXAA, motion blur, 3D foliage, god rays, translucency and screen space reflection, as well as new ocean effects. The game is planned for a November 22nd release on PC and next-gen consoles. Enjoy! Continue reading Assassin’s Creed IV: Black Flag PC Tech Features Detailed In This Video

Assassin’s Creed Liberation HD Releases To The PC On January 14th

Assassins Creed Liberation

Ubisoft announced today that Assassin’s Creed Liberation HD will arrive for the first time as a digital title on PC on January 15th, 2014. As the press release reads, players will be able to take the role of Aveline, the first playable female Assassin in the Assassin’s Creed saga, with whom players must use their skill, instinct and weaponry to hunt down and eliminate enemies as they embark on an unforgettable journey that will take them from the crowded streets of New Orleans to voodoo-haunted swamps and ancient Mayan ruins. Continue reading Assassin’s Creed Liberation HD Releases To The PC On January 14th

Assassin’s Creed IV: Black Flag – Launch Trailer Surfaced, 101 Trailer Packs 9 Minutes Of In-Game Footage

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Lot’s of new videos popping out today, don’t you think? Following Battlefield 4’s SP story trailer, here is the launch trailer for Assassin’s Creed IV: Black Flag. The game releases next month and I still don’t know what to think of this whole ‘pirate’ thing that Ubisoft introduced in this new part of the Assassin’s Creed series. Guess I’ll have to wait until the game comes out and find it first hand whether it was a good or a bad idea to invest on what made ACIII so different from its predecessors (which is no other thing than its naval battles). In the meantime, let’s all enjoy this launch trailer, shall we? Oh, and another trailer has been added that packs 9 minutes of gameplay footage. Continue reading Assassin’s Creed IV: Black Flag – Launch Trailer Surfaced, 101 Trailer Packs 9 Minutes Of In-Game Footage

Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene

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A couple of days ago, we had the pleasure to interview Dominic Guay, Senior Producer of Watch_Dogs, Jonathan Morin, Creative Director of Watch_Dogs, and Francis Boivin, 3D Programming Team Lead, of Watch_Dogs about Ubisoft’s upcoming sandbox title. Dominic, Jonathan and Francis shared some new tech details about the Disrupt engine, its global illumination solution, its physics and the game’s city size. Enjoy the interview after the jump! Continue reading Ubisoft Talks Watch_Dogs Disrupt Engine, Physics, Global Illumination, City Size, Modding Scene