Game Science has finally released the Intel XeSS 2.0/DLSS 4 Patch for Black Myth: Wukong on Steam. As such, I’ve decided to test it on the NVIDIA GeForce RTX 5090 at 8K and 4K. So, let’s see what RTX-50 owners can expect from it. Continue reading Black Myth: Wukong – 8K & 4K DLSS 4 Path Tracing Benchmarks
Tag Archives: Game Science
Black Myth: Wukong April Patch Adds Support for NVIDIA DLSS 4 & Intel XeSS 2.0
Game Science has released the April Update, also known as Patch 1.0.16.18901, for Black Myth: Wukong. This patch came out on Epic Games Store a couple of days ago. Sadly, though, the Steam version has not received it yet (and there is no ETA for when it will come out). Continue reading Black Myth: Wukong April Patch Adds Support for NVIDIA DLSS 4 & Intel XeSS 2.0
Black Myth: Wukong February 20th Patch Released & Detailed
Game Science has just released Title Update 1.0.14.17737 which is 1.9GB in size on PC, and shared its full patch notes. This patch brings a number of fixes for Quests, Legels, Protagonist and Interaction. So, let’s take a closer look at them. Continue reading Black Myth: Wukong February 20th Patch Released & Detailed
Black Myth: Wukong Patch 1.0.12.16581 Released & Detailed
Game Science has just released a new patch for Black Myth: Wukong. According to the devs, Patch 1.0.12.16581 finally adds an in-game map. Moreover, it adds two types of challenge, called Return of Rivals and Gauntlet of Legends. Continue reading Black Myth: Wukong Patch 1.0.12.16581 Released & Detailed
Black Myth: Wukong September 23rd Update Released, Is 1.7GB in Size, Full Patch Notes
Game Science has just released the September 23rd Update, also known as Title Update 1.0.9.15179, for the PC. This patch is 1.7GB in size, and you can find its full patch notes below. Continue reading Black Myth: Wukong September 23rd Update Released, Is 1.7GB in Size, Full Patch Notes
Black Myth: Wukong sets new records on Steam with over 2.2 million concurrent players, surpassing Cyberpunk 2077, DOTA 2, Counter-Strike 2 and Palworld
And the hype is real. Black Myth: Wukong came out a few hours ago and in less than 24 hours, it managed to hit 2.2 million concurrent players. This is, right now, the most successful single-player game on Steam. It’s also the second game with the most concurrent players in the history of Steam, only surpassed by PUBG. Continue reading Black Myth: Wukong sets new records on Steam with over 2.2 million concurrent players, surpassing Cyberpunk 2077, DOTA 2, Counter-Strike 2 and Palworld
Black Myth: Wukong PC Performance Analysis
Game Science has released its highly anticipated action RPG, Black Myth: Wukong. Powered by Unreal Engine 5, it’s time now to benchmark it and examine its performance on the PC. Continue reading Black Myth: Wukong PC Performance Analysis
Black Myth: Wukong – Ray Tracing & DLSS 3 Benchmarks
Game Science has lifted the last embargo for Black Myth: Wukong, and we can finally share our tech impressions. In this article, we’re going to share our impressions, comparison screenshots and benchmarks for its Ray Tracing effects and NVIDIA’s DLSS 3. Continue reading Black Myth: Wukong – Ray Tracing & DLSS 3 Benchmarks
Black Myth: Wukong gets a short but sweet Ray Tracing trailer
NVIDIA has just released a new short but sweet trailer for Black Myth: Wukong, which focuses on Ray Tracing and DLSS 3. This trailer features some comparison scenes, in which the green team showcased the benefits of RT. So, if you are interested in this title, be sure to at least watch it. Continue reading Black Myth: Wukong gets a short but sweet Ray Tracing trailer
Black Myth: Wukong PC Benchmark Released, First 4K Results
Black Myth: Wukong is one of the most highly anticipated games of 2024. Powered by Unreal Engine 5, this game promises to be quite demanding on Max Settings. And, surprisingly enough, Game Science has released a PC benchmark tool that you can download from Steam. Continue reading Black Myth: Wukong PC Benchmark Released, First 4K Results