What If Capcom’s Ghosts ‘n Goblins Was Remade In Unreal Engine 4

Polycount’s member ‘Thierryart’ has shared a number of screenshots from a next-gen fan-made Ghosts ‘n Goblins project that was recreated in Unreal Engine 4. According to Thierryart, this project was made by a team of 8 people and their aim was to recreate the classic game with a next-gen look in Unreal Engine 4. It tooks the team seven weeks to finish this project, so kudos to them. Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email